Were PC gamers right to take against Syndicate’s FPS reboot? Only one man with an ancient disc copy can find out

Were PC gamers right to take against Syndicate’s FPS reboot? Only one man with an ancient disc copy can find out


Weird Weekend

Weird Weekend is our regular Saturday column where we celebrate PC gaming oddities: peculiar games, strange bits of trivia, forgotten history. Pop back every weekend to find out what Jeremy, Josh and Rick have become obsessed with this time, whether it’s the canon height of Thief’s Garrett or that time someone in the Vatican pirated Football Manager.

At the turn of the 2010s, fans of PC tactics and strategy games were feeling justifiably hard done by. The indie boom that would eventually enable the likes of Mewgenics and Slay the Spire 2 to become chart-toppers was but a nascent spark. And the mainstream publishers? They were looking askance at their trove of beloved ’90s click-and-think licenses, wondering how to warp them into something with broader appeal.


(Image credit: EA)

In the eyes of many PC gamers, these projects weren’t just disposable spinoffs, they were insults. EA and Take-Two were exhuming corpses and posing them like Captain Price—all in the vain hope of infiltrating the blockbuster shooter market. It was hardly an atmosphere in which these games could be judged on their own merits.

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