11 years after launch, Pillars of Eternity’s new turn-based mode feels like the way it’s meant to be played

11 years after launch, Pillars of Eternity’s new turn-based mode feels like the way it’s meant to be played


Pillars of Eternity turned 11 years old last month, but Obsidian just put out a transformative update for the venerable CRPG: A full turn-based mode alongside the game’s original real-time with pause (RTWP) mechanics. The mode had previously been available via a Steam beta branch since last November.

There’s a whole list of patch notes for the update, but we’re sort of “gonzo” here at PC Gamer. We do things by the gut. I loaded into an old save right before the fight with Lord Raedric to feel things out⁠—this early optional boss is the proverbial deep end for testing out new mechanics. My verdict? I loved it, and this is definitely how I want to do my next playthrough.

Pillars of Eternity – Turn-Based Mode Trailer OUT NOW – YouTube


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