Master the Moon: Every Pragmata Trophy and Achievement Explained

Master the Moon: Every Pragmata Trophy and Achievement Explained


Pragmata has 35 achievements and 36 trophies (if you count the Platinum) to unlock. If you’re the type of gamer who wants to collect everything and see all that the game has to offer, this Pragmata trophy and achievement guide will come in handy. Let’s get into it!

  • Estimated Difficulty: 6/10
  • Approximate Time to 100%: 20+ hours
  • Missable Trophies: 0
  • Minimum Playthroughs: 2 (You have to beat it once to unlock Lunatic difficulty and then beat it again on Lunatic)

While we won’t spoil any of Pragmata’s story outright, some of the Trophy/Achievement names and descriptions slightly hint at what happens throughout the campaign. You’ve been warned…

How Long to Beat Pragmata and All Sectors

Wondering how long it takes to survive the lunar surface? Our Pragmata guide breaks down the main story length and completionist times for 100% runs.

How to Get All Trophies and Achievements in Pragmata

Story-Related Trophies & Achievements

hugh and diana pragmata beach scene (1) Image: Capcom

Trophy/Achievement

Description

How to Unlock

Rendezvous

Make it to the Shelter.

As part of the story.

Small Talk

Talk to Diana in the Shelter.

Power Trip

Restore Power

As part of the story.

The Purr-fect Guide

Reach the Comms Tower.

As part of the story.

Another Pragmata

Meet the trapped girl.

As part of the story.

Entrusted Memory

Get the stop code.

As part of the story.

Mission Unveiled

Make it to the Nexus Tower.

As part of the story.

Awakening

Fix up Diana.

As part of the story.

Sentinel Breach

Take down the Sentinel.

As part of the story.

The Right Man for the Job

Complete Unknown Signal.

You’ll unlock the post-game missions for Pragmata once you clear the story. These special missions are in the Hidden Chamber and require you to 100% each Sector and defeat harder versions of all bosses.

Lunar Supremacy

Complete the game on Lunatic Difficulty.

You’ll unlock this difficulty mode after rolling credits.

Our Promise

Complete the game on any difficulty.

A Lunar Challenge

Complete a mission in a Special Sector

As part of Unknown Signal, you’ll get access to the Hidden Chamber with ten secret missions. This is a post-game area.

Combat Trophies & Achievements

A straight on shot of Diana hacking something in Pragmata

Trophy/Achievement

Description

How to Unlock

You’re Not Getting Away That Easy

Defeat a Sweeper Bot.

There’s a Sweeper Bot in the Side Alley and Shopping District of the Mass Production Array sector. These drop Lunafilaments and move away from you quickly before disappearing. You can use the Stasis Net to slow it down, giving you enough time to hack and destroy it. If it goes away, you can return to the Shelter and come back.

Can I Borrow That?

Confuse a certain enemy and borrow its shield.

You can print the Confuse Hacking Node once you reach Shelter Level 2 for 400 Lunafilaments. Use it on the Defender Bot once it has its shields out. If you’ve already beaten the game, you can easily find one in the first mission in the Hidden Chamber.

Mister Simulator

Complete the main objective in a Training Sim.

Beat the Mass Production Array area to unlock Training Simulations in the Shelter.

Master of the Simulator

Complete the main objective in every Training Sim.

You’ll start to unlock Training Simulation Missions after clearing the second area, the Mass Production Array. You’ll unlock more as you progress.

Round ‘Em Up

Defeat 3 enemies at the same time with the Lim Recycler.

You’ll find several Lim Recyclers throughout the story. These are panels you can hack to unleash fiery laser beams on enemies.

IT’S OVER 6000!

Deal 6000 gunshot damage in one second.

The easiest way to do this is by using a fully charged shot from the Charge Piercer against multiple bots in a row. The fastest way to do this is in the seventh Training Sim mission.

Courage in Desperation

Repel the LunaDigger while progressing through the Lunum Mines.

The LunaDigger will try to fight you multiple times throughout the Mines. We got this achievement by dealing damage to the LunaDigger the first time you encounter it until it disappears. It may take a while to “repel” it, but it seems like you’ll miss the trophy if you only beat it in the proper boss fight at the end of the level.

Clean up on Aisle Three

Cleanse three or more enemies at the same time.

You’ll get the Cleanse ability for Diana in the Experimental Pragmatics Sector (back-half of the story). Hold LB/L1 to use it on three “infected” enemies. There will be many situations in which to do this.

Who Needs Guns?!

Deal 3000 hacking damage in a single hack.

You’ll get this naturally as part of the game’s final sequence.

Exploration/Collectible Trophies & Achievements

Trophy/Achievement

Description

How to Unlock

For Me?

Give an REM as a present.

You’ll find a bunch of Read Earth Memories in each Sector. Give one to Diana back at the Shelter, and you’ll get this Achievement and a Cabin Coin (for each one).

Well Spotted!

Shoot a Mini Cabin.

There are three hidden Mini Cabins in each level. More info below!

Mini-Hunter Supreme

Shoot every Mini Cabin

There are three hidden Mini Cabins to find in each Sector. You can use our guides to track their locations. So far, we have the Mini Cabins for Solar Power Plant and Mass Production Array.

Wall? What Wall?

Find a Holo-Wall.

Sometimes you’ll find hidden collectibles behind invisible walls. For the one in the first stage, Solar Power Plant, there’s a hidden Read Earth Memory behind it (in the Concourse area).

Thanks for Everything!

Receive a Picture as a Present

As you start to collect more REMs for Diana back at the Shelter, she’ll start to make drawings for Hugh. The pictures will end up getting posted on the upgrade station.

Replicating Extraordinaire!

Complete an REM series.

You’ll start to complete REM series as you find Read Earth Memory collectibles.

Red-Zoned and Loving It

Secure a Red Zone

You’ll start to find locked Red Zones in each Sector of Pragmata. Using the Red Gate Keys (mostly obtained through Cabin’s Stamp Club at the Shelter), you can open the zones to face a challenging wave of enemies to get collectibles in return.

Blackout!

Complete a Cabin Stamp Board.

You’ll get access to Cabin’s Stamp Club after beating the first major boss and upgrading the Shelter to level 1. Fill out the entire Stamp set to get this achievement. You can get Cabin Coins by giving Diana REMs, opening Safe Boxes, and completing Training Simulations.

Cradle Surveyor

Reach 100% sector progress in a sector.

Get all collectibles for any of the Sectors. You can do this by using our guides for Solar Power Plant and Mass Production Array.

Peekaboo

Win at hide-and-seek.

Keep talking to Diana occasionally and give her REMs; eventually, she’ll ask to play hide-and-seek with you. If you fail the first time, you can try again without penalty.

Escape Artist

Unlock every escape hatch.

You’ll find these Shelter hatches organically as you go through the Sectors. The last one will be unlocked in Central Port before the final boss. These are basically impossible to miss.

Weapon and Equipment Trophies & Achievements

Trophy/Achievement

Description

How to Unlock

Top-Shelf Item

Upgrade a weapon using Pure Lunum.

Pure Lunum is found as a hidden collectible in each Sector. You can also get them as a reward for some of the Training Simulations.

Can’t Stop, Won’t Stop

Print all weapons, hacking nodes, and abilities.


Pragmata Tag Page Cover Art


Released

April 17, 2026

ESRB

Teen / Language, Violence, In-Game Purchases




News Source link