I want everyone reading this article to know that the Reanimal devs were the most excited individuals I met at Gamescom and just seem to be having the time of their lives.
That excitement was evident when I had a 30-minute closed-door play session of a co-op level for the game. It was clear to me when talking with the two devs at hand that there was a sheer joy and delight in bringing this project to life, and they were excited to see how people would react ahead of the game’s future release.
It was from that excitement that I saw other people getting excited, and it simply became impossible not to give it the Most Excited For reward.
For the criteria of this award, I looked at games that had a lot of potential and a lot of secrets, but still showed off something that filled me with hope to see more of it in the future—something that I would want to play again in some form, and Reanimal hit all those boxes.
It was clear to me that the devs wanted to make this game to get out of Little Nightmare‘s shadow and looked to create something fresh and exciting. With all the different monsters that have currently been shown and the intricate gameplay, it really feels like a reimagining of this type of horror game that is going to leave a lot of people curious and mystified about what is coming up.
I’m struggling to put into words just how gripping this game already feels from the brief gameplay demo we’ve seen, because everything already feels pretty horrifying, and I’m eager to see what the devs have created to scare in this monstrous world truly.
So yes, I am excited to see more from this game, and I hope I get to play it again soon.