Peak Bug That Left Gamers In The Cold Now Fixed, Mesa Map Is In Rotation Again

Peak Bug That Left Gamers In The Cold Now Fixed, Mesa Map Is In Rotation Again

Fans of cooperative climbing game Peak know that ticks aren’t the only bug in the game, and for the last week they’ve been subject to a particularly frustrating one that developers are now aware of and working to resolve: the brand new biome, the Mesa, has been missing for the last week, with only the original Alpine biome showing up in the game’s seed-generated maps.

“For the last 7 days, every map has had the ALPINE,” developer Team Peak wrote in a post on the game’s Steam page. “Players are starting to wonder if the MESA was a dream all along. A mirage.”

The developers chalk this up to one of two potential causes. One is that “[the game’s map generator] randomly rolled ALPINE 7 days in a row which has a 0.78% chance of happening.” While that’s possible, they submit another potential cause: “Orrrrrrrrrrrrrrrrrrrrrrrrrrr its (sic) a bug.”

For the last week, climbers have been subjected to the bitter, whipping cold of the Alpine biome. But sometimes you’d rather free solo El Capitan than the north face of the Eiger. To give us all a break from the cold, the team is forcing Mesa as the game’s third biome “until further notice,” which they specify will be later this week.

On the beta side of the game, the developers are working on reenabling rising lava in the final level, the Kiln, and testing a photosensitive mode.

Previously, the team has been working to quickly update the game with new features, with the most recent being getting the Steam Deck Verified checkmark on their game, as well as adding optional cannibalism to the game in the Totally Normal Update and adding the aforementioned Mesa biome. The game has been a hit on Steam since June, and Geoff Keighley confirmed during Opening Night Live that the game has sold 10 million copies since launch.

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