Despite calling Grand Theft Auto ‘a videogame franchise built around criminal activity,’ Miami-Dade sheriff isn’t mad about the NBA’s ‘Vice City’ transformation

Despite calling Grand Theft Auto ‘a videogame franchise built around criminal activity,’ Miami-Dade sheriff isn’t mad about the NBA’s ‘Vice City’ transformation


THEN:

Miami-Dade Sheriff Rosie Cordero-Stutz

“Grand Theft Auto is a videogame franchise built around criminal activity. Its fictional world includes murder, robbery, drug trafficking, carjacking, violence against law enforcement, and other conduct that the men and women of the Miami-Dade Sheriff’s Office work every single day to prevent.”

NOW:

Miami-Dade Sheriff's Office badge

Miami-Dade Sheriff’s Office

“Sheriff Cordero-Stutz’s comments focused on the proposed use of publicly owned facilities and infrastructure, including public transportation, transit stations, and Miami International Airport, to promote Grand Theft Auto 6. Her concerns addressed the message conveyed through the use of these public assets. Those comments were not directed at promotional decisions by private businesses or organizations.”

WHAT?

Vice City and Leonida, the fictional city and state that serve as the setting for Grand Theft Auto 6, are largely based on Miami and the state of Florida, and Rockstar and publisher Take-Two Interactive are moving heavy and hard to leverage that real-life inspiration to promote GTA 6 as its console release gets closer.

The sheriff made no bones about her position on the matter when the proposed partnership came to light in September, however, characterizing the game as exactly the sort of thing Miami-Dade shouldn’t associate with.



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