How to complete The Hardships of Seafaring in Of Ash and Steel (Starting Shores quests)

How to complete The Hardships of Seafaring in Of Ash and Steel (Starting Shores quests)

The Hardships of Seafaring is the first set of quests you can complete in Of Ash and Steel, and some of the tasks can be pretty tricky.

Thanks to its gameplay design, you can’t use a map to complete the tasks of The Hardships of Seafaring. The tasks teach you the basic gameplay, while also revealing a pivotal point in the plot. This guide will help you complete all the tasks so that you can begin Act 1 as quickly as possible.

Of Ash and Steel The Hardships of Seafaring Walkthrough

The quests in the starting Shores region can be broken down into several tasks. These are all separate tasks, but you’ll have to complete them all to gain access to the first act.

  • Provisions in Danger
  • Break Time
  • Fish Steak
  • What Use is a Cartographer

The order of the tasks can be different based on with whom you interact first.

Provisions in Danger

To get the task done, go left from where Sirdar is standing in front of you. Reach the shoreline, and you’ll find Chump sitting by the boat. Speak with him, and he will ask you to kill three bugs. The bugs are located on the lane that goes from the shoreline (where Chump is sitting) to the healer.

Screenshot by Destructoid

The first pest will be by the first tent behind Chump (screenshot above). The second one will be near where a path goes uphill to the right and a soldier is blocking it, and the third usually roams in front of the medical camp. Just walk and kill them to complete this task.

Break Time

Go straight from where Sirdar is standing, and turn left. Speak with Squid sitting by the shoreline, and he will send you to Emmett (the Physician). Go straight from Squid’s location, and you’ll find Emmett in the medical camp. While you need to find Rutmane, Emmett will declare he doesn’t have any.

Emmett in Of Ash and Steel
Screenshot by Destructoid

The next part of the quest involves finding Brandy. The Brandy is located in a chest by the boat where Chump is sitting. The chest has three Brandy, and you can give one of them to Emmett. Return to Squid and inform him that Emmett doesn’t have the tobacco. Speak with Rower, and he will tell you that he had stolen something and threw it on a rock.

Brandy in Of Ash and Steel
Screenshot by Destructoid

The item in discussion is an Armor Reinforcing Kit. You can find it quite easily. Take the latter on the opposite side of the Medical Camp, and climb all the way up. Jump the ledges as required, and you’ll come across the kit. Take it back to Emmett and ask if he has lost it. He will ask you where you found it. You can choose option one to maintain peace, or two to make Emmett fight with Rower.

Ladder in Of Ash and Steel
Screenshot by Destructoid

Once you return the Armor Reinforcing Kit, you’ll get a Rutmane from Emmett. Take it back to Squid to complete this task.

Fish Steak

You’ll encounter a guy named Fish on the path to finding the Brandy. Speak with him to get the Fish Steak quest, which requires you to find some kind of stick. Go and speak with Chump and ask if he has some sort of weapon. Chump will offer him his false leg (not kidding), and he was serious.

Chump sitting near the shoreline
Screenshot by Destructoid

Once you get the Pirate’s leg, return to Fish. Complete the friendly spar, and it will complete the quest.

What Use is a Cartographer

Murray in Of Ash and Steel
Screenshot by Destructoid

This task is activated by speaking with Sirdar once you have completed the Provisions in Danger quest. You’ll have to talk to Murray, who can be found beside the Medical Camp. Complete a set of dialogs, and reach the shoreline where Chump keeps sitting. Talk with Gellert about what he has to say, and it will complete the quest.


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