Beyond Good and Evil 2 somehow survives the bloodbath at Ubisoft: creative director says he’s ‘saddened’ by the layoffs and cancellations, but the 19-year project is ‘unaffected’

Beyond Good and Evil 2 somehow survives the bloodbath at Ubisoft: creative director says he’s ‘saddened’ by the layoffs and cancellations, but the 19-year project is ‘unaffected’


This Wednesday Ubisoft announced a major internal restructuring or, as we who speak and write English would put it: massive layoffs, studio closures, and the cancellation of at least six in-development projects (including the Prince of Persia: Sands of Time remake). The company’s share price has nosedived, a call for a “massive international strike” is circulating among staff, and really it’s just terrible times for the French multinational.

As soon as I saw the news I thought that Beyond Good & Evil 2, a definitely real game that exists and has been in development hell forever, had to be among the cancelled projects. Amazingly enough it’s not, as confirmed by creative director Fawzi Mesmar on LinkedIn.



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