Editor’s Note: Nvidia India invited IGN India to its ‘Nvidia GeForce Now Media Preview’ event in Mumbai and arranged for the travel.
It’s been 84 years… not really, it’s been more like 9 since Nvidia GeForce Now first launched in India and almost 5 since I first reported about the testing for a potential re-launch. After multiple delays, the company is finally, almost ready to relaunch its cloud game streaming service in India.
In the lead-up to the launch, Nvidia India invited select media and content creators for a ‘Media preview’ of the service in Mumbai on February 6, 2026. During the preview event, Pawan Awasthi, the head of Consumer Marketing at Nvidia South Asia, shared the rationale of bringing the service to India, and John Gillooly, the Technical Product Marketing Manager for the Asia Pacific South region at Nvidia, provided a recap of the service.
A Recap of GeForce Now and Technical Details
As part of the recap, Nvidia confirmed it is deploying 5080 SuperPods in India to ensure gamers have access to the latest and greatest the company offers globally. The company is also bringing other relatively newer features to the market, including Cinematic Quality Streaming (CQS), Install-to-Play, and Cloud G-sync. CQS supports technologies such as YUV 4:4:4 Croma, HDR10, and SDR10 to improve colour accuracy in streams, along with the AV1 codec with RPR (Reference Picture Resampling) and 100 Mbps streaming for improved clarity.
India is the third region, after North America and Western Europe, where Nvidia will provide the service directly. Other highlights include more than 4500+ games with “over 180 Xbox Game Pass titles” and “more than 100 free-to-play” games.
Unfortunately, we won’t get Low-Latency Streaming (LLS) in India for now, as it requires support for the L4S (Low Latency, Low Loss, and Scalable Throughput) Network protocol, which Internet providers will have to implement across India.
Nvidia GeForce Now: Hands-On Impression
After the presentation, we finally had a few hours to test the service on a range of devices, from a high-end gaming PC and MacBook Air to an iPad Pro, gaming handhelds like the Steam Deck and Lenovo Legion Go, an Android device, an iPhone, an entry-level TV, and ageing Chromebooks.
Gillooly concluded the presentation by noting that it is difficult to describe the experience in words beyond the technical details. And he was spot on with his assessment. During our limited time, the service performed without any hitches, aside from edge cases such as relaunching on the entry-level TV and extremely small UI elements on the iPhone’s small screen of the iPhone.
If I have to describe the service in one adjective, it would be “impressive”, given the limitations. Sure, we all need to wait to see how it fares when it launches to the public and across the country’s different internet connectivity scenarios. But for now, I am optimistic about the service.
GeForce Now Launch Date and Pricing Details
The two things everyone is awaiting are the launch date and pricing information for the Nvidia GeForce Now service. Unfortunately, the company has not shared these details with us. In fact, the company plans to release a media preview for the service, followed by a beta phase before the general public release. The company did not share any estimated timelines for these releases but said the service would be available soon. I do hope that there are no additional delays in the launch of the service.
Conclusion
Considering the crisis around memory availability across the globe, which is impacting the prices of memory (RAM), storage (SSDs), and GPUs, I am certain that gamers can’t wait for the launch of the service. This is not to say that I am happy with the “you will not own anything, and you will be happy” future we seem to be sliding toward. Even with a decent system, I have reasons to wait for the service. These include a way for gamers to experience what we report and write about without burning a massive hole in their pockets.
I want affordable access to computing and gaming hardware for everyone, including gamers worldwide. However, at the same time, I still want to figure out a way to offer a solution to the problem (cough cough AI) we are dealing with. At the same time, the irony of Nvidia rising up as a saviour to the gamers is not lost on me.
However, I can’t deny that Team Green offers the best of the cloud gaming services I have personally used (GFN via VPNs, Microsoft Xbox Cloud Gaming, and OnePlay). Given this, I can’t wait for the service to finally launch in India, offering the best to gamers.
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