After deciding to make a MOBA, Quantic Dream also decides to release it at the same time as the Marathon server slam, the first Horizon Hunters Gather playtest, and the Steam Next Fest

After deciding to make a MOBA, Quantic Dream also decides to release it at the same time as the Marathon server slam, the first Horizon Hunters Gather playtest, and the Steam Next Fest



There’s a lot going on in the world of videogames right now. The Marathon server slam is the big attention-getter of the moment, but Sony also got the first playtest for Horizon Hunters Gathering going on this weekend for some reason, and of course the Steam Next Fest is wrapping up over the next few days, and there’s a lot of very cool stuff coming out of that.

On top of all that, Spellcasters Chronicles is now in early access on Steam, a much lower-key affair but still interesting because it’s being developed by Quantic Dream, and is absolutely nothing like anything Quantic Dream has ever done before. The studio’s previous games, like Heavy Rain, Beyond: Two Souls, and Detroit: Become Human, are all adventure (or action-adventures, if you want to get fiddly about it), but for Spellcasters Chronicles the studio decided to give ‘er hell with a MOBA.



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