Prologue: Go Wayback is due out in early access later this week, and ahead of that developer PlayerUnknown Productions laid out a little roadmap of updates you can expect in the coming… months? They didn’t specify, which isn’t necessarily a bad thing – I think setting expectations of when certain features may arrive encourages a more demanding audience – but they did give a good overview of what’s to come.
Starting things off is a list of plans for the survival game’s world and environment, which primarily focus on adding “realism, scale, and cohesion to the world.” Namely, that includes things like paths and trails that are clearer in how you’re meant to navigate them, alongside river systems with “source, tributaries, rapids, and deltas, bringing new movement and life to the world.” Eat your heart out, Any Austin.
And there’s also plans for more varied settlements, alongside water that freezes and thaws depending on the weather and season. That one sounds quite neat! I feel like the effects of weather is a thing that many games still don’t get quite right yet, hopefully something systems driven like this can have a good crack at it.
On the gameplay side of things, there’s plans to expand on the game’s building system, to add in new ingredients and recipes, make it so that you might need batteries or to repair a power system, and to make it so that clothing can degrade over time, but be fixed too.
More miscellaneously, the roadmap also outlines its intention to add in full controller support, Steam Deck support, an in-game camera mode, and for the streamer out there, Twitch integration that allows viewers to mess with spawns and other bits. More ambitiously (and I question whether this will be the game’s downfall), the game will also let you build your own worlds, rules, maps, and experiences to share with others. Not everything needs to have user-generated bits, but Prologue: Go Wayback will have them whether it needs them or not.
You’ll be able to pick up Prologue: Go Wayback when it enters early access November 20th.







