If you’ve ever fired up Baldur’s Gate 3 and wondering why the likes of Shadowheart or Lae’zel’s portrait shows them glaring at you like they’ve been summoned into some kind of video call, I bring good news. Larian’s rectified this and one other infamous issue as part of the game’s latest hotfix.
Don’t get too excited, though. The devs are so keen to make sure no one gets their hopes up for any more major additions to the RPG now that its final patch is out of the way that they’ve dubbed this a “room temperature fix”.
Delving into the notes, you’ll find plenty of useful stuff, such as a fix that should stop modders being timed out when trying to upload beefy works. There’s also some documentation in legalese for you to dissect over a cup of tea in the form of updated rundowns of Larian’s policies when it comes to fan-made content.
But enough of that, to the headliners! “Told the Dark Urge, everyone’s favourite amnesiac, to stop talking about people ‘back home’ (you don’t know where that is yet, bestie) and spoiling the game by mentioning their ‘father’, among other silly notions, in their overhead dialogues,” reads one tweak.
If you’re none the wiser, cough cough Baldur’s Gate 3 spoilers ahead cough cough, the Durge wouldn’t stop alluding to who their dad was, and it’s someone whose name begins with the sound a sheep makes.
Speaking of dads, Larian reckon this hotfix should finally deal with character sidebar portraits sometimes being replaced by shots of the character’s model just standing there like you’ve rung your older family members. If you don’t know what I mean, here’s Shart, Minty, Lazelot, Jahee-hee, and Albert Mitsubishi Starion all doing it.
Call ending in 3, 2, 1. Bloomp.