Best Metal Gear Solid Delta: Snake Eater settings to reduce lag and maximize FPS

Best Metal Gear Solid Delta: Snake Eater settings to reduce lag and maximize FPS

Screenshot by Destructoid

Metal Gear Solid Delta: Snake Eater brings back the same old gameplay in new colors, but the launch day performance of Unreal Engine 5 has been anything but unreal.

My first couple of days began with a sudden crash, followed by stutter and frame drops. Thankfully, there are a few important steps you can try on PC if you’re also facing some/all of my problems. The performance on consoles has been anything but perfect as well, but it’s easier to fix the situations on your PC.

Here are a few tips and tricks you can try out to smooth out the overall gameplay experience.

  • Upgrading your graphics driver should be a priority if it’s not updated to the latest version. I was getting a lot of issues till my RTX 3060 was updated to the latest version available on the public branch. You can check this via the Nvidia/AMD app, which should automatically download the newest version.
  • Disable V-Sync: With how things are in the current state, it’s better to disable V-Sync for the time being, irrespective of how good (or poor) the hardware of your PC is.
  • Enable Upscaling technology: This feature might be optional for other games, but it’s mandatory at the time of writing. If your card supports this feature, make sure to enable it.

Let’s look at what settings I currently use inside the game.

Naked Snake in Metal Gear Solid Delta
Image via Konami

My PC setup comprises AMD Ryzen 5600G, 12 GB of DDR5 RAM, and RTX 3060. Here’s what I have been running to get smooth gameplay despite all the post-launch issues.

  • Windowed Mode: Borderless Window
  • Resolution: Native
  • V-Sync: Off
  • Max Frame Rate: 60 FPS (current max cap)
  • Anti-Aliasing Method: DLSS/FSR
  • Upscaling Quality: Performance is for now, and Balanced/Quality will be later.
  • Graphics Quality: Custom
  • Shadows: Medium
  • Textures: Medium (because I have 12GB VRAM)/ Low (if you have less than 12 GB)
  • Global Illumination: Low
  • Bloom: Personal preference, as it doesn’t affect performance
  • Motion Blur: Off
  • Depth of Field: On

These settings should help minimize the problems, but you should still expect occasional stutters until the performance-based patch from Konami goes live.


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