“Warbond” is the original name the developers of Helldivers 2 found for their version of a battle pass. They are permanent reward systems that grant players new weapons, stratagems, armor, and cosmetic items.
Players acquire the Warbonds of their choosing via Super Credits, the game’s currency that can be earned via either playing the game or by buying them with our real world’s regular credits. Getting all Warbonds might prove too costly or time-consuming for most players, so let’s look at the best ones of the bunch.
Democratic Detonation Warbond
The best Warbond in Helldivers 2 at the time of writing, Democratic Detonation offers players great options for all enemy types. That’s because no enemy is strong against getting blown up, and mostly everything here lives up to the warbond’s explosive name.
In addition to three excellent primary weapons, Democratic Detonation also features three outstanding utilities, with the Thermite Grenade and the GP-31 Grenade Pistol being among the best in the game.
Freedom’s Flame Warbond

One of the best warbonds in Helldivers 2 is Freedom’s Flame, and players who’re into incendiary stuff may very well rank it as high as #1. This is where players will find the Torcher, a fantastic flamethrower that spreads democracy in the hottest way possible. It also features the Crisper and the Cookout, which are great at frying most enemy types in the game.
Control Group Warbond

The Control Group Warbond is arguably the best one for those who’d willingly give their lives up for democracy. It features a bunch of extremely good weapons, but they’re also very good at getting them killed, too.
The Variable rifle is awesome, and so are the stratagems included but they’re all incredibly risky pieces of equipment. The warp pack, which is described in the game as a “very safe and well-understood technology”, is naturally anything but. This equipment offers players unbound mobility, but that also translates into taking players straight to their deaths. The good part? It’s fun regardless of the outcome.
Experts are likely to love this one, but newcomers should learn the ropes before venturing into this one.
Cutting Edge Warbond

The Cutting-Edge Warbond would be worth it for the Sickle alone. It is one of the best primary weapons in the game, a newbie-friendly energy gun that will never fail you regardless of the enemy. The Punisher Plasma and the Blitzer are also fun main picks, and arguably even more cutting-edge than the Sickle, but they’re much more challenging to use.
The Dagger, the Stun Grenade, and the Localization Confusion Booster are nice utilities, but far from the all-around boosters or the absolute game-changers seen in the Control Group Warbond.
Servants of Freedom Warbond

The Servants of Freedom Warbond combines some of the best elements from Democracy Detonation and Cutting Edge. There are many great options for explosion enthusiasts, as well as an even stronger version of the Sickle.
The Double-Edge Sickle is a great improvement for experienced fans of the base weapon, as it deals even more damage to enemies, but will also damage you. The Stratagem is called Portable Hellbomb, and it sure does live up to its name, boasting a fantastic ability to blow up large armored enemies, and the ominously-named “Ultimatum” secondary is also an incredibly strong beast.
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