Deep Rock Galactic: Survivor is comfortably the best autoshooter to emerge off the back of Vampire Survivors’ success. Far from being a cynical cash grab, it deftly blends DRG’s mining mechanic with the almighty power curve of Poncle’s action roguelike.
Indeed, aspiring space dwarf Robin Valentine gave it a score of 90 in our Deep Rock Galactic: Survivor review. “To me, DRG:S is the survivors-like genre at its most engaging and tactical,” he wrote in September last year. “I find myself just imagining yet more things developer Funday Games could add in new updates to come.”
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Funday is staying tight-lipped about the specific abilities of the Demolisher, but the studio has revealed that players can choose between three class mods—Contractor, Gridrunner and Operator. Broadly, these mods focus on mining output, mobility, and the efficiency of your machinery respectively. I’m not wholly sure what the last one means, but the other two are self-explanatory.
Alongside the Demolisher, Heavy Duty will enhance your arsenal with a further 10 weapons that can be wielded by all classes. These include elemental weapons like the electrically charged arc burster and the fiery dragonstorm incinerator, and automated gadgets like the chainlinked slither drone. This isn’t everything that’s coming in the DLC either. The expansion’s Steam page says that there are “two major, unannounced features” that will be revealed at some point in the future.
Even without those mystery additions, Heavy Duty already sounds like a beefy expansion. It’s out April 30th, though there’s no word on how much it will cost yet. The base game’s also 30% off until March 18, meaning you can grab it for just $9 (£7.70).







