Diablo 4 Season 9 patch notes (2.3.0 build), explained

Diablo 4 Season 9 patch notes (2.3.0 build), explained

Diablo 4 Season 9 is centered around the 2.3.0 build, and there are plenty of changes in the final version. If you have tested the PTR version, you’ll have a fair idea about the buffs and nerfs. Blizzard has made a few changes that will be included in the final version.

Let’s take a look at some of the main changes that will be part of the new patch, which goes live on the public build with the release of Season 9.

All Diablo 4 Season 9 class changes

All six classes, including Spiritborn, have undergone a few nerfs and buffs. As things stand, it’s unlikely that there will be too many changes in the class tier list for Season 9, based on the patch notes alone.

Barbarian

  • New unique item called Hooves of the Mountain God.
  • Damage increased for all Barbarian Abilities.
  • Passive ability Outburst guarantees at least 1 Thorn per bonus max health threshold, ignoring the player level.
  • Changes to different Paragons.

Druid

  • Significant damage increase on all abilities.
  • Changes to Toxic Claw passive, as it now deals increased poison damage.
  • Nerf to Vigilance.
  • Unique two-handed weapon Rotting Lightbringer.

Necromancer

  • Unique gloves called Hand of Naz.
  • Increased damage for all abilities.
  • Buffs to Affliction, Shadowblight, and Ossified Essence passives, while Rathma’s Vigor has been nerfed.
  • Bloodbath Paragon nerfed.

Rogue

  • Overall increased damage for all abilities.
  • Buffs to Close Quarters Combat and Precision passives.
  • Unique helm called Deathmask of Nirmitruq

Sorcerer

  • Unique amulet named Ophidian Iris
  • Buffs to all abilities, barring Invoked Lightning Spear.
  • Buffs to most passive abilities.

Spiritborn

  • Unique Pants named Balazan’s Maxtlatl.
  • All-round improvements for all abilities.
  • Buffs to Noxious Resonance, Nourishment, and Acceleration passive abilities.

To go through the complete set of changes, make sure to check out the official patch notes.

All Diablo 4 Season 9 general changes

The new season also brings a few important changes to gameplay.

  • Improved overall consistency of Whisper Cache rewards.
  • Get more gold but reduced chances of caches of crafting materials.
  • Collection of gems have more gems.
  • More cinders from Kixxarth.
  • No more Magic and Rare items from Nightmare Dungeons in Torment Tiers.
  • More gems from Infernal Hordes Materials Chest.
  • World Bosses now drop a guaranteed Infernal Compass.

There’s a host of miscellaneous changes that are part of this latest patch.

  • Keyboard and Mouse play is now supported on consoles.
  • Summons, such as Druid Companions and Necromancer Minions, now properly inherit Lucky Hit and Overpower bonuses.
  • Any unintentional instances of the Met rune, which was removed prior to Season of Hatred Rising, have been converted to a Yom rune.
  • Adjusted multiple tooltips across the game to clarify the difference between Drain and Consume. Added two loading screen tips to help players understand the difference.
  • Spending Resource is the act of casting skills and your resource being reduced by an amount. Some mechanics in the game interact with spending, and the amount spent can be reduced with the Resource Cost Reduction stat.
  • Consuming Resource counts as spending resource for the purposes of interacting with ability mechanics. The amount consumed is fixed and cannot be lowered by Resource Cost Reduction.
  • Draining Resource does not count as spending for the purposes of interacting with ability mechanics. The amount drained is fixed and cannot be lowered by Resource Cost Reduction.
  • Resplendent Chests in the Temple of Rot have been replaced with regular chests.

It will be interesting to find out how the changes work now that they’re available in the full build.


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