How to Get Nespin Race in Absolvement

How to Get Nespin Race in Absolvement

Nespin are the first obtainable race in Absolvement that aren’t available in character creation right away but are instead unlocked via a quest. It’s a pretty straightforward quest available right away from the main HUB. Here’s how to unlock the Nespin Race in Absolvement.

Absolvement Nespin Race Unlock Guide

Video by Destructoid

You can unlock the Nespin race in Absolvement by going to the Bat statue in the main HUB area. Follow the video above and go into the cave with the Soul Tree and stick to the right until you reach the bat statue. Then interact and talk to the statue and accept the quest using the first dialogue option. The quest to unlock the Nespin race requires you to get 20 Blood Masses which drop from Blood Mage enemies in the Blood Citadel/Sanguine Citadel aka the Blood Dungeon. Now all you have to do is start up a Dungeon run alone or with friends, get the Blood Dungeon variation and kill the Blood Mages (They have red coat and Blood-themed skills) who drop Blood Masses.

nespin unlock guide in absolvement
Image by Destructoid

Repeat this for enough times until you farm 20 Blood Masses and then go back to the Bat statue in the hub area. Turn in the quest with the first dialogue option and you’ll unlock the bat-like Nespin race. They now become available as a Race option during character creation in your other slots. Note that it doesn’t replace your current race in your current slot. Basically, it means that if you want to play Nespin, you’ll have to make a new slot for it.

Nespin Race Description: A bloodthirsty cavern dweller that prioritizes fast, abrupt movements to evade hazards while also using echolocation to find prey. A once incredibly rare sight in this age has begun showing up more and more often recently; maybe you can find something pointing as to why?

Absolvement Nespin Race Showcase

absolvement nespin race showcase
Image by Destructoid

Nespin in Absolvement get the following abilities:

  • Active Skill: Emit a supersonic screech highlighting enemies within 25 studs for 10 seconds and dealing 1.5 Physical Damage.
  • Core Passive #1: You can double jump every 2 seconds out of combat and every 5 seconds in combat.
  • Core Passive #2: You get an improved Q/Dash that allows you to evade even while casting spells or using light attacks.
  • Debuffs: Your iFrames from dashing are 15% shorter, dash cooldown is 15% longer and you are unable to cancel dashes.

Check out how Nespin compare to the other options in our Absolvement Race Tier List.

That’s it for my guide on how to get the Nespin Race in Absolvement. Check out the Absolvement Trello for more info on the game.


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