“You OK babe? You’ve barely touched your boost?” mentions a helpful fish in the trailer for roguelike racer Reality Drift, thus setting the new standard for all reminder pop-ups going forward. I tabbed this one because the phrase “racing game where your choices matter” intrigued me. I was unaware of the helpful fish at this point. Or the road signs that offer you a choice between ‘space’ ‘cat land’, and ‘hell’. Here’s a visual compilation of suchlike images, with added movement.
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“Race through a series of strange worlds, choose upgrades for your car and decide which track will be next – your decisions are just as important as how you drive!” reads the game’s Steam page. The idea is that tracks come with their own stat upgrades for things like grip, acceleration, and boost. I’m not exactly sure who you’re racing against. It might be one of those ‘your only rival is your past self’ games, a lovely platitude that I’d assumed games had successfully put the lie to years ago with the introduction of goblins. There are also more esoteric upgrades like “regen braking, shield, antigrav’ and the deeply mysterious ‘foresight’.
“Some missions include roguelike deckbuilding, where you have a deck of cards which have effects while drawn. In addition to upgrading your car using the core stats, you’ll also choose new cards to add to your deck”.
Hey, as long as it doesn’t use a Slay The Spire node map with the serial numbers filed off, I can live with it. I’ve seen six already this week. I’ve started to dream about nodes. The nodes are part of me now and I don’t like it. This one’s out “Q4” of this year.