If you’ve been enjoying Peak, but reckon its towering mountains aren’t filling you with enough existential dread, there’s a mod you need to check out. It’s called Everest, and it fills your game with other players’ dead bodies.
Well, skeletons to be exact, and possibly over 10,000 of them by the sounds of it. That’s more bones that you’ll find at Crufts, and it looks to turn the co-op climbing game from Another Crab’s Treasure devs Aggro Crab and Content Warning devs Landfall into the sort of morbid fun you can usually only have by chucking a frisbee around the garden of a crematorium. No, I haven’t done that last bit. Yet.
Steven, who’s part of a Beat Saber community modding group, has put down their neon sword and made Everest. It’s a mod which “saves your death location and populates your world with skeletons where others have fallen.” Lovely.
By scattering this spooky, scary stuff throughout your surroundings, the modder aims to create “a shared experience, potentially marking dangerous areas and connecting you to other adventurers in death.” Given how often folks die in Peak, it appears you’ll be connecting with a lot of corpses in addition to your own, with Steven having tweeted that one of the mod’s first days in operation saw “10,000+ skeletons from over 3,000 different players” be summoned.
It’s a bit like Dark Souls or Elden Ring, though I assume instead of ‘try finger but hole’, the messages these corpses will wordlessly convey are more along the lines of ‘try ledge but fall’.
The mod comes with a “detailed” config file so you can adjust things to suit your preferences and handy notifications that’ll let you know if it’s working or not, just in case your island not being littered with corpses isn’t a dead giveaway.
If you fancy giving it a go, you’ll need to grab modding framework BepInEx and UniTask, the latter being “a library used to better handle async operations in Unity”.
I’m not saying you have to blast Drowning Pool’s Bodies on repeat while you’ve got Everest installed, but surely it can’t hurt the experience.