PlayStation Admits Its Live-Service Games Have Been Rocky, Acknowledges “Negative News” About Marathon

PlayStation Admits Its Live-Service Games Have Been Rocky, Acknowledges “Negative News” About Marathon

Sony’s live-service video game releases haven’t all succeeded like Helldivers 2 did, with Concord being a particularly high-profile failure. Sony CFO Lin Tao said during the company’s earnings briefing this week that “it’s not entirely going smoothly” as it relates to live-service games. But Tao pointed out that Sony has come a long way in the past half-decade.

“If you look five years ago, live-service games were almost non-existent for PlayStation Studios,” Tao said, as reported by This Week In Video Games. “In terms of the transformation, it’s not entirely going smoothly, but from a longer-term perspective, if you look at the changes over five years, you see that there has definitely been change.”

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