Quake modders banded together to release the third Brutalist Map Jam, with two campaigns’ worth of FPS goodness in ‘a megalithic community project more than a year in the making’

Quake modders banded together to release the third Brutalist Map Jam, with two campaigns’ worth of FPS goodness in ‘a megalithic community project more than a year in the making’


At some point, fan retoolings of classic games are just whole new games in their own right. In 1996, Quake released with 32 levels and 6 deathmatch maps. Today, Quake Brutalist Jam 3 released with a ludicrous 77 maps tributing both id’s classic shooter and brutalism, an architectural style defined by moody harshness and concrete.

You can find the project on the Slipseer website alongside an explanatory blog post. “The goal for QBJ3 was to make something uniquely ambitious for the community to build with us. Beginning production in the winter of 2024, the team slow-cooked a total conversion mod in (semi) secret,” the announcement reads.



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