It’s pretty impossible to simulate a human conversation in a video game. There are simply too many variables to account for, but one can hope some day we’ll be able to experience highly intelligent and adaptable NPC AIs in video games. It might not be long until we have something like this, with a game like inZOI already experimenting with its own gen-AI that can create thoughts and text messages from Zois on the fly to match their personality and interests.
Great Games Where Your Decisions Truly Matter
The following games stand out for forcing players to make tough decisions that can drastically change the story.
For now, however, games with the most humane dialogue systems typically offer a lot of options to not only showcase who your character is through dialogue tags and exclusive personality options, but also to shape who they become in the long run. They are also usually RPGs. There’s a bit of everything here, in these games: dystopian settings, sci-fi worlds, and classic D&D-style adventures that bring your class, race, and alignment to life through dialogue options.
Mass Effect Trilogy
Paragon Or Renegade, Or Something Between
What makes the Mass Effect series so effective and interesting in dialogue is the role-playing that players can do. Not only do you have the split of Paragon and Renegade options, which shape the kind of Commander Shepard you end up playing, but you also have a pretty robust set of choices outside of those two.
Character development is where Mass Effect really shines, and being able to define your kind of main character is what brings the dialogue alive. Characters will have deep, meaningful conversations with you, and depending on your choices, you’ll unlock additional options like Charm and Intimidate once you really lean into your side of the morality spectrum. That said, it’s not an either-or situation; you can go for a mix of both, which is what makes this system so believable.
Baldur’s Gate 3
Dialogue Is Affected By Race, Stats, Previous Choices, Class, Background, And More
Baldur’s Gate 3 knows that your identity isn’t summarized in a few dialogue options of good, bad, and neutral. Instead, it takes into account the choices you made all the way earlier in the game, going back to character creation. A player who picked Noble as their background, and another who chose Sage instead, will have wildly different dialogue choices in certain situations.
Class, stats, and race also greatly affect this. Bards and high Charisma characters can go the diplomatic way, while high Strength characters might choose violence instead. Druids will be able to appeal to Kagha at the Druid Grove, and Drows are at a great advantage getting into the goblin camp without engaging in unnecessary fights to meet with Minthara. And the best part is, as the story progresses, and depending on which choices you make and who your allies are, as well as who’s in your party, you’ll get even more flavor to your dialogue. The abundance of options is what makes every run and conversation feel nicely unique.
Planescape: Torment
Dialogue Is The Heart Of The Game
A first timer might be overwhelmed by the sheer amount of dialogue in Planescape: Torment, but it’s precisely this that makes the game so awesome. It doesn’t hold your hand, and a lot of the juicy story bits and important developments are baked into dialogue. It forces you to pay close attention, certainly, but it’s also one of the most robust systems that takes advantage of dialogue as a delivery method for key information or even changes in your character.
8 Best Open-World Games That Evolve With Player Choices, Ranked
These open-world games don’t just provide a vast map to explore; they put player choice at the forefront so it shapes the setting in meaningful ways.
In typical RPG fashion, depending on the type of stats you have, you’ll have access to different dialogue choices, which in turn might unlock additional content. It’s not only limited to charisma, either, like in a few other games where you might feel obligated to dump into that stat. The sheer amount of dialogue choices ranging from side to side makes the dialogue a joy to experience, akin to those old-school choose-your-own-adventure books where each run is going to look a little different as you connect with some NPCs more than others.
Divinity: Original Sin 2
Earn Tags With Your Choices And Actions
Similar to Baldur’s Gate 3, some of your starting features, such as your background, will be used as dialogue tags in Divinity: Original Sin 2. Sometimes, these tags will allow you to better relate to characters. For example, someone with the Human tag might appeal to their race when trying to seek a compromise with other humans in the story. You also have the choice of several background tags that will help you get through conversations without speech checks.
Jesters will amuse certain people, Soldiers might gain the trust of Paladins and Magister captains, and so on. Throughout the story, you have the chance of earning additional special tags as well, depending on your choices, namely the Villain and Hero tags, but there are a few other unique ones that I won’t spoil for you. What you need to know is that all your actions and choices in conversations will be counted against you.
Dragon Age: Inquisition
Shape Your Personality
If the dialogue wheel in Dragon Age: Inquisition looks familiar, it’s because BioWare’s model from the Mass Effect trilogy is also used here, but without a Paragon and Renegade system. You have plenty of options for conversations that vary from generally hostile and disagreeable responses to the good-natured kind, and the more you lean into one side, the more you’ll unlock unique dialogue options and outcomes for your character. Want to be a complete jerk? In true BioWare style, you can, and there are some pretty hilarious voice lines you’ll come across as you shape your character.
Like in a few previous games mentioned here, your race and your class will provide you with a few exclusive dialogue options, and there are even perks that affect dialogue, namely the Knowledge perks that let you tap into your expertise in a specific field, from History to Arcane.
Pathfinder: Wrath of the Righteous
Plenty Of Talk, Plenty Of Lore, Plenty Of Options
Wrath of the Righteous doesn’t skimp when it comes to delivering story and dialogue through text, and as a result, the sheer amount of options for how you respond in a lot of situations is pretty big, on par with games like Original Sin 2 and Baldur’s Gate 3. Where it really shines, though, is its Good and Bad dialogue options.
RPGs With The Most Impressive Customization Options
Some RPGs let players go crazy with their customization options. These are by far the most impressive.
WotR is built with the classic D&D alignment baked into it, so you can play around with all sorts of choices and dialogue options depending on what kind of run you’re going for. It’s one of the few games out there that does a pretty good job at an Evil run, so if you’re tired of being a goody-two-shoes and would like some deep dialogue choices, definitely give this one a try.
Disco Elysium
Harry’s Mind Is Yours To Shape
Disco Elysium’s Harry starts off as a fairly blank slate, but as you investigate the events of the game and try to get a sense of your own life and self, you’ll have the chance to truly decide what kind of man Harry Du Bois becomes. The most important aspect of the game that changes and affects your dialogue choices and available actions is your political alignment. This is shaped by your response, but also partially by what kind of thoughts you finish internalizing in your Thought Cabinet.
You can reject or adopt new thoughts, and some of them open up some pretty interesting dialogue options. For example, the Homo-Sexual Underground thought gives you the option to talk about sexuality with your partner, Kim. By the end of the game, all of your choices will be summed up to define what kind of detective you are and what your ultimate political alignment is. It really doesn’t get deeper and closer to current reality than this.
Fallout: New Vegas
The Wasteland Reacts To Who You Are
Part of why Fallout: New Vegas is so incredibly loved by Fallout fans is that absolutely every choice you make regarding your skills and stats directly reflects how the people of the Mojave Wasteland react to you. It’s not just the choices you make in dialogue; it’s who you are as a person that flavors the conversation.
Having a high Sneak might seem like something that would only affect your stealth gameplay, but it can also be used in conversation to persuade someone you’re capable enough to sneak past guards. And of course, there are consequences to having certain stats, like low Intelligence. Your character will have access to dialogue options that perfectly showcase this lack of cleverness in a typical, hilariously dark, and whimsical New Vegas manner. This is a game that really encourages you to consider everything about your character in dialogue, not just your speech skills, which is what makes it so real-feeling.
20 Best Story-Driven Games You Can Play In Co-Op
These games are perfect to be played between friends, featuring not just great gameplay but a deep and meaningful story.







