The First Descendant Hotfix 1.2.15 Arrived, Adding One Significant Improvement

The First Descendant Hotfix 1.2.15 Arrived, Adding One Significant Improvement

Another minor update is here. The 1.2.15 Hotfix for The First Descendant is live, adding one truly significant improvement and a couple of minor ones.

The First Descendant is in a bit of a dry spell now. Ultimate Blair is great, but the excitement was short-lived as the fans are already exhausted by the lack of meaningful content. Hopefully, Season 3 will deliver its many promises and pull TFD out of this tight spot. But to get to Season 3, we still have a couple of hotfixes and updates to go through. Another hotfix just dropped, but it hardly provided any significant changes besides one. But still, this is only a hotfix, and major improvements are left for major updates.

One Significant Improvement and a Couple of Minor Ones

As previously mentioned, the fans are arguably only excited about one change, and that is the improvement to Viessa, Valby, and Freyna, or more specifically, the fact that their “ground-based” abilities do not “turn off” when they are midair. Pretty sweet!

Some more noteworthy improvements are the fact that researching Ultimate Weapons is no longer locked behind Mastery Levels, making life easier for newer players, and the addition of Blair’s cinematics to the Arche Trace. 

Lastly, to the dismay of many, Serena no longer has free MP when entering an area using her Asencion Skill. 

The First Descendant Hotfix 1.2.15 Patch Notes

Content Improvements

(1) Content Improvements

  • Added an item to the “Arche Trace” to allow players to rewatch cinematics after completing Blair’s Exclusive Story.
    • These cinematics can be rewatched at the “Arche Trace” in Albion.
  • Removed the required Mastery Rank conditions that were needed to research certain Ultimate Weapons with Anais.

(2) Descendants

  • Improved ground-based persistent effects created during certain Descendants movements to also generate while the Descendant moves in midair using Jumps or Grappling Hooks.
    • Viessa: Frost Road (Including Skill Module)
    • Valby: Clean Up
    • Freyna: Venom Synthesis (Skill Module)

(3) Miscellaneous

  • Added guidance text showing where to check items after purchase from the Shop in the purchase popup notification for products under the following subcategories.
    • Descendant Bundles, Back Attachments, Chest Attachments, and Spawns
  • Added a “Skill Cooldown” display option within the Skill icons on the HUD in Options > Gameplay Settings.

Bug Fixes

(1) Content

  • Fixed an issue where the Commander monster’s HP was displayed as 0 in the information UI screen until it spawned when summoned through the Rally Point passage.
  • Fixed an issue where effects and sounds were repeatedly playing when Serena stood on the Commander Monster combat space tile during the Legion of Darkness Invasion Operation.

(2) Descendants

  • Fixed an issue where the Descendant Serena was not consuming resources when using the “Ascension” Skill immediately upon entering the field.
  • Fixed an issue where dismissing “Ultimate Blair” provided 200,000 Gold as compensation instead of 500,000 Gold.
    • For players who dismissed “Ultimate Blair” after the 4/17 (Thu) update patch and before the hotfix 1.2.15 patch, Gold will be distributed sequentially via mail after 04.24.2025 (Thu) 22:00 PDT.
  • Fixed an issue where items would occasionally not drop when using the “Deadly Feast” Skill with the “Killer Recipe” Module equipped on Ultimate Blair.

(3) Weapons & Modules

  • Fixed an issue where hit sounds were not playing when using the Hot Delivery skill after equipping Blair’s “Next-level Recipe” Modification Module.
  • Fixed an issue where targets could be hit beyond the maximum range of weapons.
  • Fixed an issue where the ‘Lethal Infection’ module was applying ‘skill power boost ratio’ instead of ‘skill power modifier’.

(4) UI & UX

  • Fixed an issue where the icons for “Ultimate Blair’s” Enhanced Cells, Stabilizer, and Spiral Catalyst were being displayed as Research Materials Blueprint icons.
  • Fixed an issue where purchase popup messages for Paints in the Shop were displaying in English when Korean was the selected language.
  • Fixed an issue where the Stage selection UI would disappear when pressing the A or D shortcut keys in the Void Erosion Purge Challenge Difficulty.
  • Fixed an issue where the button in the tooltip for Amorphous Materials was not functioning in the Special Operations reward screen.
  • Fixed an issue where items in the ETA-0 Shop were shown as purchasable but could not actually be purchased.
  • Fixed an issue where the game would close when clicking the “Cancel” button while switching tabs in the Recommended section of the Shop.

Nothing groundbreaking, but not too shabby. The next major update is scheduled for somewhere in May, while on May 11 we will have another live broadcast, held during PAX East.

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