The Outer Worlds 2 guides

The Outer Worlds 2 guides

Life in outer space isn’t easy. Following a mission gone wrong and an unexpected hibernation, The Outer Worlds 2 drops you right in the middle of an odd world full of weirdly radical factions and overly aggressive creatures. This extraterrestrial trial is all about choices and consequences, but while it’s nice to have a bazillion different ways to approach each situation, it also makes matters more complex… And that’s where this handy collection of The Outer Worlds 2 guides comes in.

Get a head start

The Outer Worlds 2 doesn’t go easy on you. First you must figure out how to enter your cabin (surprisingly tricky, that one), then you must pick the best skills and the best perks for your early game character (don’t have high hopes for respec options), and then you must find more companions and persuade them to join you. You might want to take a look at our beginner’s guide before you jump in.

Choices, choices…

Who to side with? Who to help? Who to ignore? These are the kinds of questions you’ll be asking yourself over and over again as you play The Outer Worlds 2. It starts with Milverstreet vs. Kaur, but it quickly escalates into dropping a Vox Relay Station onto people, harboring refugees, and saving or killing supervillains. If you’d like to weigh your options carefully, or wish to take a sneak peek at a quest outcome, we’ve got you covered.

Getting started

Customizing your adventure

  • A player character seen from a third-person perspective in The Outer Worlds 2.

Walkthroughs & puzzle solutions

  • The locked armory in Outer Worlds 2's Fairfield Jail

Making decisions

  • Milverstreet and Kaur in The Outer Worlds 2.

News Source link