It’s early, but I’m calling it: Indie developer, Dwarven Brothers, might have the best game name of 2026 with the upcoming co-op stealth title, We Are So Cooked. Your goal is simple: leave the premises carrying a dead body without being seen. The catch is that you have to get away with murder by coordinating with your friends, and the physics in this game are anything but stable. It’s Hitman by way of QWOP, basically.
Each player can grab one limb to transport the body, but if you aren’t going in the same direction, you’ll drop the cargo. The body is also a nuisance and will inadvertently react to the environment. Expect it to get snagged on laundry carts or to knock over vases if you’re not careful. “Every step is a potential disaster,” the game’s official description reads.
As you play, you’ll encounter passersby, guards and security cameras that can blow your cover. Civilians will scream if they notice a body, which will attract guards. Those guards also sometimes have dogs, who can pinpoint a body even if you hide it. You’ll also have to pay mind to how much noise you make as you sneak by.
Since you’re in a hotel, there are many tools at your disposal. You can use a mop to clean up blood trails or point a laser at a camera to obscure its view, for example. But you can’t move the body while also using a tool, which complicates things further.
The indie PC gaming title, which some are calling a friendslop game, is still early in development and has no release date. But the brilliance of We Are So Cooked‘s mechanics shines through its crude current state. Even people who don’t normally play games are taking notice after a Steam listing popped up. Individual posts with footage of WASC are being viewed millions upon millions of times. The hype has Geoff Keighly on the line, apparently.
What makes this so impressive is that We Are So Cooked doesn’t even have an official trailer, nor is it mentioned on the Dwarven Brothers’ website as of this writing. The developers weren’t anticipating any attention for WASC this early. “Our game is going viral even without announcing the game,” developers Dwarven Brothers said.







