The hotfix is finally here and hopefully, the changes to the Void Erosion Purge missions will be as effective as we all hope. Read on to see the The First Descendant 1.2.7 Patch notes.
Void Erosion missions were designed as end-game content, where you can get materials needed to improve your weapons. The devs realized that the game is very Skill-heavy at the moment and wanted to make weapons more viable. Whenever you complete a Void Erosion Purge stage, another, more difficult one, will open. Unfortunately, those missions turned out to be either lackluster or irritatingly difficult to beat. The players voiced their thoughts time and time again, and Nexon promised to make some major changes to Void Erosions in the 1.2.7 Hotfix, that just went live.
The First Descendant 1.2.7 Patch Notes
On February 13, The First Descendant devs released a hotfix, with the aim of changing and improving various aspects of Void Erosion missions. Furthermore, this patch adds the already massively popular Hot Springs skins, as well as new events and more.
Content Improvements
(1) Void Erosion Purge Improvements
- Public Operation is now available in stages 26 and 27 of Void Erosion Purge.
- Changed the number of ranged skills of Elite Wardens from 8 to 3.
- Removed the Chill status effect of Normal and Elite Trackers.
- Changed the beam skills of Normal and Elite Farseers, Trackers, and Abominations so that the beam no longer rotates left or right as the target moves.
- Changed the beam skill of the Commander monster Gruncah to slow down when it starts tracking a target.
- Removed the guiding ability from the skills of Normal and Elite Annihilators and Living Artillery.
- The drop rate of all tiers of General Rounds, Special Rounds, Impact Rounds, and High-Power Rounds has doubled compared to the previous rate.
- Changed the reward distribution rules for Void Erosion Purge so that clear rewards are awarded upon completion of the mission regardless of the penalty duration.
- Changed monster combinations and spawn patterns for Void Erosion Purge stages 21-30.
- Reduced the spawn proportion of Suicide Bombers in stages 21/24/27 (5% → 1.7%)
- Changed the Commander that appears in Stage 29 from Dmigor to Plaudia.
- Legion of Darkness
- Changed the group spawn chance of Living Artillery (33% → 20%)
- Legion of Immortality
- Changed the group spawn chance of Farseers (33% → 20%)
- Reduced the number of Trackers spawning
- Farseers and Trackers no longer spawn together
- Removed Fortress Guards
- Order of Truth
- Changed the group spawn chance of Annihilators (33% → 20%)
- Reduced the number of Wardens spawning
- Annihilators and Wardens no longer spawn together
- Removed Ascetics.
- Reduced the difficulty of Solo mode in Void Erosion Purge.
- Increased Attribute ATK of weapons in Void Erosion Purge.
- Nerfed Commander Monsters for 2-4 player modes in Void Erosion Purge.
(2) Descendants
[Ines]
- The increase in the number of hits according to the Skill Range of Ines now changes when the Skill Range module is equipped.
- Applied to the base skills Chain Lightning, Lightning Conductor, and Snare Hunter.
- Applied to Floating Lightning of the skill module Time of the Hunting Hounds.
[Keelan]
- The increase in the number of targets according to the Skill Range of Keelan now changes when the Skill Range module is equipped.
- Applied to the base skill Void Corrosion.
(3) Weapons & Modules
- Fixed the brightness of Albion Cavalry Gun’s Ricochet effect being too bright in certain areas.
- Made some improvements to the weapon stats and unique abilities of three Ultimate Weapons.
Ultimate Weapon | Unique Ability Changes |
The Last Dagger | – Default Firearm ATK has been increased by about 29%. -Hitting an enemy grants the Unique Abilities Patience and Lethal Dagger. ㄴ Lethal Dagger increases Critical Hit Rate per stack. -Reloading when Patience is at max stacks resets Patience and grants the Strike effect. -While Strike is in effect, shooting fires Enhanced Rounds. -When Strike is removed, the Steps effect is granted that temporarily increases your Movement Speed. |
Restored Relic | -When a Guided Round explodes, it creates multiple Cluster Rounds depending on its Enhancement Level. -Cluster Rounds track to nearby enemies. |
Sigvore’s Proof | -Damage dealt by Sticky Bombs increases proportionally to the number of Sticky Bombs installed. |
- The weapon slot in use no longer changes when moving between fields.
- Increased Firearm ATK of some Rare weapons.
Type | Weapon Name |
Handgun | Red Wolf, Millennium Frost, Rose of Aisha, New Beginning |
Hand Cannon | Assassin’s Edge, Explorer’s Path, Immediate Execution |
Submachine Gun | The Devil’s Call, Blue Blood Bloomer, Alter Ego, Tiger Moth |
Machine Gun | Rascal V-51, Unfinished Study, Lion of Blue Mane |
Assault Rifle | Magnus AA, Caligo’s Horn, Phantom Pain |
Scout Rifle | Hero’s Scar, Silly Weeper, The Age of Innovation, Sonic Co-op |
Launcher | Death Roar, Guardian R4, Lightspeed Barrel, Vestigial Organ |
Beam Rifle | Dogma 21, Burning 44, Dimensional Bridge |
(4) UI&UX
- Changed the Purchase button assignment as below depending on the use of Caliber.
- Buttons for non-Caliber spending purchases
- PC: Space Bar / PS: X / Xbox: A
- Buttons for Caliber spending purchases
- PC: F / PS: X / Xbox: A
- A hold time of 0.5s now applies in all cases
- Changed Accelerate Research so that you now have to press the Accelerate button directly.
- In NPC shops, such as Deslin and Anais, you can now check the item tooltip and acquisition information at Currency Info at the top of the screen.
- In Void Erosion Purge, the key for Next Stage has been changed to F → N on PC.
(5) Products
Category | Product Name |
Support Package | Weekly Ion Accelerator Package Weekly Fine Adjustment Control Axis Package Special Growth Package |
Emote | Dive! Hot Spring Bath Physical Beauty Present For You Love Bullet |
Spawn | InnFlutter |
Ecive | Hugs and Kisses |
UI | Respite |
Name Card | Respite |
Paint | Matte Dark Green Elastic Dark Red Elastic Deep Purple Matte Elastic Neon Green Matte Elastic Navy Clear Neon Red Matte Elastic Blue Chrome White |
Skin Bundle | Charm Efflux Set Lub-dub Set [Men’s] Oasis Party Set Viessa’s Oasis Party Set Bunny’s Oasis Party Set Freyna’s Oasis Party Set Gley’s Oasis Party Set Sharen’s Oasis Party Set Valby’s Oasis Party Set Luna’s Oasis Party Set Hailey’s Oasis Party Set Ines’ Oasis Party Set Charm Efflux Bundle Lub-dub Bundle Oasis Party Bundle I Oasis Party Bundle II Oasis Party Bundle III Ines’ Oasis Party Bundle |
Paint Bundle | New Paint Bundle Popular Paint Bundle Black Paint Bundle White Paint Bundle Gold Paint Bundle Silver Paint Bundle Blue Paint Bundle Red Paint Bundle Pink Paint Bundle Popular Hair Dye Bundle |
Events
(1) Challenge Events
- The ‘Operation: Kate’s Experiment Assistant’ event will run from after 02.12.2025 (Wed) hotfix to 02.26.2025 (Wed) 22:59 PST.
- Daily challenges and event challenges have been added.
- The “Operation Initiation” event will run from after the hotfix on 02.12.2025 (Wed) PST until 02.18.2025 (Tue) 22:59 PST.
- During the event period, Descendants who log in at least once will receive a special customization item.
- The ‘Operation: Burning Embers’ event will run from 02.26.2025 (Wed) 23:00 to 03.12.2025 (Wed) 22:59 PST.
- Daily challenges and Event challenges will be added.
(2) Login Event
- The ‘Operation: Daily Report’ login event will run from 02.12.2025 (Wed) hotfix to 03.12.2025 (Wed) 22:59 PST.
- The login event will run for 14 days.
- Rewards include emotes, Ecive skins, and various materials and consumables.
- Login everyday during the event to earn various rewards!
Bug Fixes
(1) Content
- When all Descendants in the No Resurrection Zone are DNO, they will now be respawned.
- The restart count will be deducted.
- They will respawn at a location just before the No Resurrection Zone.
(2) Descendants
- Fixed an issue where the effect icons for Lepic’s Overclock, Power Unit Change, and Nerve Infiltration did not match the skill icons.
- Partially fixed an issue where Luna’s notes were delayed.
- Fixed an issue where the music and notes would get out of sync in certain situations by removing the problematic notes at regular intervals to resync them.
(3) Weapons & Modules
- Fixed an issue where Auto-Equip for Descendant Modules would not proceed if the cursor was hovering over a Module slot by changing the key to a different button.
Changed Buttons | |
PS | XBOX |
X | □ |
(4) UI&UX
- Fixed an issue where Craft Core screen would show misalignment when the player has a large number of Cores or Core Amplifiers.
- Changed the gamepad buttons for skipping the cutscene for Weapon Readjustment.
Changed Buttons | |
PS | XBOX |
□ → △ | X → Y |
- UI theme customization can now be applied to leaderboards.
(5) Miscellaneous
- Fixed an issue where some Fellow body skins were not shown when equipped.
- Fixed an issue where other players could enter the Laboratory.
- Fixed an issue where the dungeon icon was shown intermittently at the top left of the mini-map.
- Fixed the unnatural wrinkles on the buttocks of Ines’ default skin.
The First Descendant 1.2.7 Patch – Maintenance-Free Hotfix
Patch Details
- Fixed an issue where the Fellow’s “Item Auto Pickup” feature is not being applied.
- Fixed an issue where the Fellow’s “Auto-Dismantle Items” feature is being applied without a cooldown.
Please restart the game after the update for a smooth gameplay experience.