Megabonk is slowly taking over my life with its countless items, characters, and builds that truly epitomize the Vampire Survivors-like experience.
But not all items are as straightforward as one’d like, oftentimes leaving players confused and wondering whether they should pick them up. One such effect, stemming from the Unstable Transfusion item, is Bloodmark, which isn’t so well explained in the game. Here’s everything you need to know about Bloodmark in Megabonk.
Megabonk Bloodmark, explained
Like many other offensive effects in the game, Bloodmark buffs your attacks tremendously, with the Unstable Transfusion granting you a chance to stack this effect on enemies.
Applying a stack removes a chunk of HP out of the enemy, allowing you to immediately execute them once that threshold is reached. It is thus one of the most powerful buffs in the game, helping you cut down any enemy to size, no matter how much HP they have.
What’s more, Bloodmark appears to function based on percentages, meaning that even a boss with one million HP will be chunked for massive damage, potentially saving your run. It’s powerful, and only grows as you gather more and more Unstable Transfusions and apply additional, bigger stacks to enemies and bosses.
Bloodmarks work in just about any build, and should almost never be skipped if encountered, given how much they can improve your killing potential, no matter the enemy.
It also tremendously speeds up gameplay since everything around you will start dying sooner, which in Megabonk only adds to the overall chaos unfolding as the game progresses.
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