What makes a Silent Hill game? There are a lot of factors, from isolated settings to psychologically traumatized characters to melancholic yet deeply moving soundtracks. Oh, and there are horrific monsters, of course. Also, one would think that the eponymous town of Silent Hill would also be a requirement, but if current trends are anything to go by, that last rule no longer applies. In fact, it seems to have been thrown right out the window, and to be honest, that may be a good thing.
Most Exciting Things Confirmed For Silent Hill: Townfall
Silent Hill: Townfall’s most exciting features, including the CRTV and first-person combat, promise a thrilling new chapter for the legendary series.
The four newest entries in the Silent Hill franchise (i.e., not Silent Hill 2 Remake) have all been set in locations away from the titular town. Silent Hill: The Short Message was set in Germany, Silent Hill: Ascension was set in Pennsylvania and Norway, Silent Hill f was set in Japan, and the upcoming Silent Hill: Townfall was recently confirmed to be making the move to St. Amelia, Scotland. By this point, it seems fair to say that Konami is committed to taking its flagship horror series to a variety of locations. With that in mind, these next locations seem like the perfect settings for another devastating (and horrifying) entry in the long-running Silent Hill franchise.
Who’s That Character?
Identify the silhouettes before time runs out.

Identify the silhouettes before time runs out.
Easy (7.5s)Medium (5.0s)Hard (2.5s)Permadeath (2.5s)
Vietnam
Dense Jungle And Small, Isolated Towns
\nVietnam, Ninh Binh, Limestone scenery””>
© Vyacheslav Argenberg / https://www.vascoplanet.com/
Vietnam, Ninh Binh, Limestone scenery
Silent Hill is not just jumping between settings in its latest run; it’s jumping between time periods as well. Silent Hill f is set in the 1960s, and Silent Hill: Townfall is confirmed to take place in the 1990s. Therefore, a Silent Hill game could easily take place in the 70s during the Vietnam War, or even better, a few years after.
It might be hard to focus on anything other than the violence if the game were set mid-war, but grappling with the trauma left behind after the war is over is right up Silent Hill’s alley. Plus, fog is quite common in the northern regions, while in Hanoi, it’s more likely to be smog, which would make an interesting juxtaposition for a game to play with.
Cuba
A Paradise Stricken With Generational Poverty
\nMalicon, Havana Cuba – Storm Waves – panoramio””>
LuisMoro
Malicon, Havana Cuba – Storm Waves – panoramio









