Too many Battlefield 6 rounds of Conquest have been ending in a dissatisfying time-out, Uncle EA have found, with rival teams failing to completely devour each other’s supply of spawning tickets. We’ve all known engagements like that – tit-for-tat exchanges between mostly AFK recon players. Irresolutions that might yawn forever were it not for everybody’s real enemy, the clock. The gutsy response would have been to retitle Conquest “Bathos”, or “War on Terror” if they wanted to sadden George Bush, or “Waiting for Bravo” if they wanted to amuse the Beckett fans, or “Deadlock” if they wanted to tweak Valve’s whiskers. Instead, EA have taken the coward’s way out and chopped the allowance of tickets on a per map basis.
“We’ve reduced the starting ticket count across all Conquest maps so matches finish at a more natural pace,” the devs explain on MechaHitler.com. “Previously, many rounds were hitting the time limit instead of ending when one team ran out of tickets. We’ll keep monitoring feedback and data to make sure the flow of each match feels right.”
Here’s a breakdown of the cuts, from which you might be able to deduce map sizes, if you’ve yet to play Battlefield 6. Operation Firestorm is a whopper with much open/burning desert between capture points, hence the dramatically lower new ticket total. Empire State is relatively tiddly and crowded, and has accordingly received a smaller haircut. There are probably more nuanced observations to make of each map’s layout. Hey, don’t look at me – I spend most of my Operation Firestorm matches pretending to be a cactus.
- Siege of Cairo from 1000 to 900
- Empire State from 1000 to 900
- Iberian Offensive from 1000 to 900
- Liberation Peak from 1000 to 800
- Manhattan Bridge from 1000 to 800
- Operation Firestorm from 1000 to 700
- New Sobek City from 1000 to 900
- Mirak Valley from 1000 to 700
The chops follow a number of Battlefield 6 updates and hotfixes to, amongst other things, get rid of ladders that behave like trebuchets, and defang certain sniper rifles and shotguns. How are you getting on with it, if you’re playing?