Gain Runic Ward equal to 70% of Sacrificed Life
Tags: None
Cost: (15—101) Mana
Cooldown Time: 4.00 s
Cast Time: 0.60 s
Gain Runic Ward equal to (0—5)% of Sacrificed Life
This Skill’s base cost is equal to (153—200)% of the base costs of Socketed Skills
Gains 100% of Life and Mana Cost as Extra Runic Ward Cost
Tags: Meta
Cooldown Time: 8.00 s
Transforms up to (1—7) Corpse
Tags: AoE, Cold, Repeatable
Cost: (11—59) Ward
Cast Time: 0.75 sec
Runes emerge within an 8.5-meter-long cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Tags: AoE, Lightning, Duration, Hazard
Cost: (15—81) Ward
(-0.1—0) seconds to activation time
Explosion Attack Damage (50—204)%
Converts 100% of Physical damage to Lightning damage
Lightning damage from this skill Contributes to Electrocution Buildup
Rune explosion radius is 1.4 meters
(1—16) to (11—304) base Lightning Damage
50% more Electrocution buildup from Hits with this skill
Culling Strike
Tags: AoE, Physical, Repeatable
Cost: (11—59) Ward
Cast Time: 0.65 sec
Explosion: Explosion radius is 2.6 meters
Deals (28—177) to (42—265) Physical Damage
Deals Physical damage equal to (6.6—14.2)% of Corpse’s maximum Life
+(0—0.4) meters to explosion radius
Tags: Minion
Cooldown Time: 4.00 s
Cast Time: Instant
(0—40)% increased Cooldown Recovery Rate
Explosion radius is 1.8 meters
Reservation: 30 Spirit
Tags: Spell, Persistent, AoE, Trigger, Physical, Lightning, Cold, Fire, Chaos
Cost: (7—30) Ward
Cooldown Time: 0.50 s (5 Times)
Cast Time: Instant
Critical Hit Chance: 14.00%
Physical: Deals (4—149) to (7—223) Physical Damage
Cold: Deals (4—103) to (6—155) Cold Damage
Fire: Deals (4—116) to (6—174) Fire Damage
Lightning: Deals (4—116) to (6—174) Fire Damage
Chaos: Deals (4—139) to (8—259) Chaos Damage
(0—30)% increased Runic Ward Cost Efficiency
Limit 1 Volcano
Volcano duration is 8 seconds
Initial eruption Triggers Ice Fragments with 2 additional Projectiles
Triggers Ice Fragments every 0.5 seconds
Tags: Attack, AoE, Projectile, Trigger, Sustained, Cold, Duration
Cost: (11—59) Ward
Attack Speed: 60% of base
Attack Damage: (50—204)% of base
Projectile Speed: 3.2 meters per Second
Requires: Any Martial Weapon, Unarmed
Ice Fragments: Attack Damage: (45—163)% of base
Projectile Speed: 3.2 meters per Second
Detonation Time is 2.5 seconds
60% more Projectile Speed
Converts 100% of Physical damage to Cold damage
Fires 2 Projectiles
Explosion radius is 1.8 meters
+(0—0.4) meters to Ice Fragment Explosion Radius
Tags: Spell, AoE, Cold, Fire, Nova, Repeatable
Cost: (11—59) Ward
Cast Time: 0.70 sec
80% less damage if destroyed within 0.5 seconds by something other than you
Creation radius is 4 meters
Creates 8 Grim Pillars
Eruption radius is 1.2 meters
Grim Pillar duration is 10 seconds
Grim Pillars have (27—9536) maximum Life
Limit 20 Grim Pillars
Tags: AoE, Cold, Duration, Nova
Cost: (15—81) Ward
Cast Time: 0.70 sec
Critical Hit Chance: 12.00%
Explosion: 50% more Freeze Buildup
80% less damage if destroyed within 0.5 seconds by something other than you
Creates 8 Grim Pillars
Grim Pillar duration is 10 seconds
Limit 20 Grim Pillars
Explosion radius is 2 meters
Deals (5—159) to (7—239) Cold Damage
Pulse radius is (3—4) meters
Guard duration is 6 seconds
Cannot affect the same target more than once every 6 seconds
Tags: Spell, Buff, AoE, Nova
Cost: (3—13) Ward
Cast Time: 0.60 sec
+(0—2) seconds to Guard duration
(0—30)% increased Immobilization buildup
Lose (3.43—93.03) Runic Ward per second while on a Leyline
Cannot Recover Runic Ward while on a Leyline
Leyline radius is 1.6 meters
Leylines reappear 8 seconds after dissipating
Tags: Buff, Persistent, AoE, Duration
Reservation: 30 Spirit
Tags: Spell, Repeatable
Cost: (20—155) Ward
Cooldown Time: (7.00—5.10) s
Cast Time: 0.70 sec
(0—20)% chance when collecting an Elemental Infusion to gain an additional Elemental Infusion of the same type
Cost: (11—59) Ward
Tags: Attack, Buff, AoE, Trigger, Duration
Cooldown Time: 10.00 s
Requires: Any Martial Weapon
Falling Blades: Cost: (5—27) Ward
Cooldown Time: 0.30 s (5 Times)
Attack Damage: (80—232)% of base
Curse does not apply to enemies above level (0—20)
Curse duration is (6—7.4) seconds
Curse applies 20 Fragility
Tags: Attack, AoE, Trigger, Physical, Duration, Curse, Repeatable
Cost: (15—116) Ward
Cast Time: 0.50 sec
Buff duration is 4 seconds
50% less Stun Threshold while Buff is active
5% more Stun Threshold while Buff is active per 10 Runic Ward spent
Parried Debuff makes targets take 50% more Attack Damage
Parried Debuff duration is (2—3.9) seconds
Tags: Buff, Spell, Duration, Repeatable
Cost: (3—13) Ward
Cooldown Time: (11.90—10.00) s
Cast Time: 0.65 sec
Buff duration is (0—1) second
25% chance to spawn a Remnant on killing an enemy
Each Remnant grants (5—205) Runic Ward
Tags: Buff, Persistent, Remnant
Reservation: 30 Spirit
+(0—5)% chance to spawn a Remnant on killing an enemy
% chance to spawn a Remnant on Stunning an Enemy
Curse does not apply to enemies above level (0—20)
Curse duration is (6—7.4) seconds
Curse applies 20 Fragility
Tags: Attack, AoE, Trigger, Physical, Duration, Curse, Repeatable
Cost: (15—116) Ward
Cast Time: 0.50 sec
+(0—20)% more damage against Immobilised enemies
You take (21—25)% of damage from Blocked Hits
Lose Runic Ward on Block equal to the damage you took from that Hit
Requires at least 20% of maximum Runic Ward to be able to use this Skill
Tags: Spell, Channelling
Cost: (3—13) Ward per second
Cast Time: 0.12 sec
You take (0—10)% of damage from Blocked Hits
Deals (16—553) to (24—829) Cold Damage
+1 second to Total Cast Time
Requires (50—270) Glory to use
Generates 100% of Runic Ward spent as Glory for this Skill
Creates 3 Temporary Minions (6 Temporary Minions if Verisium Infused)
Limit 12 Temporary Minions
Impact radius is 3 meters
Tags: Minion, AoE, Physical, Cold, Conditional, Repeatable
Cost: (25—135) Ward
Cast Time: 1.00 sec
Critical Hit Chance: 14.00%
(300—800)% of Empowered Skill’s cast time is added to this Skill’s cooldown
Empowered Skill has (31—40)% less area of effect
Empowered Skill deals (11—30)% less damage
Tags: Buff, Duration
Cost: (20—155) Ward
Cooldown Time: 1.00 s
Cast Time: 0.45 sec
Empowered Skill has (0—5)% more area of effect
Reservation: 30 Spirit
Trigger Manifest Rune on Hitting with an Attack
Summons a short-lived Verisium Manifestation that launches Projectile Attacks at enemies.
Manifestation Cost: (7—30) Ward
Cooldown Time: 0.50 s (5 Times)
Limit 10 Summoned Verisium Manifestations
Manifestation duration is 8 seconds
+(0—2) to Verisium Manifestation Limit
300% more Electrocution buildup
Lightning damage from this skill Contributes to Electrocution Buildup
Cannot Shock Wall length is 6 meters
Wall duration is 6 seconds
Wall Hits enemies every 0.25 seconds
Tags: Attack, AoE, Trigger, Lightning, Chaining
Cost: (20—108) Ward
Attack Time: 0.75 sec
Attack Damage: (20—62)% of base
Minion duration is 15 seconds
Minions disperse after casting 6 Spells
Summon one Wardbound Minion on Skill use and an additional Minion for each additional (11—59) Runic Ward spent
Tags: Minion, Duration, Repeatable
Cost: (11—59) Ward
Cast Time: 0.75 sec
+(0—5)s to Minion duration







