The devs are just not stopping! A new hotfix has just dropped on April 4, bringing some fixes and a pretty cool new feature to inZOI.
It is barely a week old, but inZOI, we have already received a fair share of updates and hotfixes. Krafton is really working hard on this one. It is one of the best-selling games on Steam, and the community is as lively as it can be. That also means that the players come across some bugs pretty often, or features that are not working as you would expect. Thankfully, the devs said they will try to fix them all as quickly as possible, as it looks like they were not lying. A new hotfix is here, addressing some in-game issues and adding a new feature to the game.
inZOI April 4 Hotfix Adds the Age Adjustment Feature and Tweaks Some Minor In-Game Issues
On April 4, Krafton released a new hotfix that deals with a couple of “problems” in inZOI. It adds a new feature that allows you to adjust the age of ZOIs, deal with sleep issues, Karma, Relationship points, make your ZOIs eat their lunch as soon as it’s ready, and other similar fixes. The details are as follows:
Gameplay Update
- Added an age adjustment feature
- This feature can be configured via [Game Options] → [Simulation], under the settings for “Aging (My Zois)” and “Aging (Other Zois)”
- Added a detailed error code popup when a Canvas upload fails
Bug Fixes
- Improved an issue where Zois were sleeping for excessively long periods
- Sleep patterns were originally designed to reflect real-life behavior, such as sleeping in when tired. However, this level of realism caused friction with the game’s time flow. Sleep duration has now been reduced for smoother gameplay.
- Slowed the rate of Karma change
- Karma changes from autonomous actions were occurring too rapidly, leading to frequent mood swings (e.g., sudden anger or aggression). We’ve adjusted the pace for more stable and predictable behavior. Further improvements are planned so Zois act more naturally based on context, and Karma will gradually influence more aspects of life. For now, try adjusting “Civic Consciousness” and “Karma” values in the City Edit menu for better control.
- Improved an issue where relationship points were accumulating too quickly
- Relationship progression was previously accelerated to encourage bonding. Based on your feedback, we’ve slowed progression for families under direct control. Since this may not suit all gameplay styles, you can further adjust relationship values in the City Edit menu if needed.
- Improved behavior so Zois now eat food immediately after cooking
- Fixed an issue where the “Give Birth” interaction would not proceed when the interaction queue was full
- Fixed an issue where the pregnancy visual was not properly reflected for Zois with reduced abdominal body shape
- Fixed an issue where giving birth was not possible if a divorce occurred during the pregnancy test stage
- Please note that this change only applies to newly created Zois via New Game. It does not affect existing save files or Zois already in progress.
- Fixed an issue where emotional buffs would sometimes remain after their duration had ended
- Improved error popup to display file information when a Canvas upload fails
- Fixed an issue where the toilet sound effect was too long and felt unnatural
- Improved with a toast message when the family tree is inaccessible
- Improved with error popups when a JSON object creation error occurs during save file loading
And this came right after we got the Mod that makes your ZOIs live forever. But we as sure that this mod will still have its uses. In any case, these are significant tweaks, and if every hotfix is like this, the future is looking bright for inZOI.