The Sorcerer is one of the most powerful classes in Mistfall Hunter, but you have to get a proper build to use it effectively. On one hand, you have excellent offensive potential and range with the class. On the other, it’s a glass cannon, and getting too close to an enemy can turn out to be fatal for you.
In this guide, I will help you go through what, I think, is the best possible build for this class.
Mistfall Hunter Sorcerer class overview
As a Sorcerer, you will play the role of your team’s main carry. Whether you are playing solo or in a trio, your task is to stay in the back and dictate the tempo of the battle. Unlike other classes, the Sorcerer has incredible AOE potential with its spells. You can use these spells to determine how the enemy will behave. The idea is to catch them even before they can react from a range.
However, this class is not without its fair share of weaknesses. Before I discuss the build, let’s quickly go through the main strengths and weaknesses of the Sorcerer class.
Pros
- Amazing range of attacks
- Varied skills that allow for different builds
- Immense DPS potential with the correct build
- AOE spells allows you to dictate the tempo of a battle
Cons
- Getting in close range with an enemy can turn out to be dangerous
- One of the lowest survivabilities in the game
- You’ll need to focus heavily on positional play to avoid getting trapped by the enemies
- Micromanage your resources and skill energy
That said, it’s not all doom and gloom with the Sorcerer.
Best Mistfall Hunter Sorcerer build
There are two different aspects of a Sorcerer build. First, we have a look at the school of magic: Elemental and Stardust. I opted for Elemental Magic because of one simple reason.
If you opt for the Stardust Magic route, you will get skills that have long casting times. In simple words, you will have to be precise with when you use your skills. As a beginner, this can be quite difficult to master. If you go for the Elemental Magic route instead, your skills will be much more forgiving. A mistake or two might not turn out to be fatal.
For this build, I have gone with a hybrid of different elemental skills. A great alternative is to go with a pure lightning route, but there is a problem with doing so. While the lightning abilities have great range and sustained damage, they struggle against melee-heavy enemies.

The build I have opted for instead is a hybrid of different elemental skills and allows you a bit of room to save yourself if someone gets too close.
- Fire Bolt: Your standard fire spell that launches a fiery bolt towards the enemy. Landing two/three of them on the same enemy can kill them. It has great damage and fast casting times, but lacks in range.
- Deep Freeze: The Deep Freeze is a great counter for melee enemies, as you can cast the spell to reduce their movement speed. This allows you to maintain your range and keep doing damage while they try to chase you down.
- Thunderstorm Sigil: This is your ranged option with this build, as you can trigger a lightning strike on the enemy from the distance. Manage to land it successfully and the enemy will be stunned.
For your General skills, here are the correct options.
- Cryptic Ward: Allows you to stop red power attacks of bosses. You can also use the same move to perform a Perfect Block against melee enemies that will stun and knock them back.
- Forbidden Gate: A great defensive move that creates a barrier between you and the enemy. It also stops all incoming projectiles, while allowing your allies to fire through.

These are the two key General skills that are required for all Sorcerer builds. The remaining slot choice is up to you and how you play.
Here’s the top Talents for this build.
- Masterful Technique: A must-have for Elemental build, as it raises your movement speed after casting a spell.
- Elemental Arcana: Triggers additional elemental effects when you cast your skills.
- Rapid Flamestrike: Your Fire Bolts will now do True Damage.
- Furious Thunder: Slows down enemies when they’re stuck by Thunderstrike, and the effect can stack up to two times.
- Unobstructed Passage: Your allies can now pass through the Forbidden Gate and gain movement speed.
- Enhanced Ward: Reduces the base cooldown of your Cryptic Ward ability.
- Survival Instinct: Allows you to manage your energy better and more efficiently.
Here’s the list of weapon affixes to go for with this build.
- Eloquence: Raises your chanting speed and also prevents chanting to be interrupted by minor attacks at certain levels.
- Ranged: Increases the damage on your long-range skills. At certain level, it also raises the ranged damage’s Effective Range.
- Elusive: Allows you to reduce the cost of a dodge. Get this to level three to get three bars of dodges.
- Valor: Allows you to buff your attack and Defense Penetration.
The Sorcerer class is better suited for the Trio game mode, in my experience. While you can solo with it, the current meta dominance of the Mercenary and the Withered Knight will put you at a disadvantage. When you are playing in a team, you can stay at the back, get your allies to help you, and keep doing the damage. In solo, you won’t have that much freedom, as you will also have to actively dodge and anticipate the incoming attack.







