Best starting playstyle in Kingdom Come Deliverance 2: All Traits and experience points

Best starting playstyle in Kingdom Come Deliverance 2: All Traits and experience points

During the Easy Riders quest, you must choose between three playstyles to help set you up for the rest of the journey. We’re here to show you the best playstyle to start with in Kingdom Come: Deliverance 2, including details on stats.

What is the best starting playstyle in KCD2?

Kingdom Come Deliverance 2 offers three starting playstyles: Soldier, Adviser, and Scout. Soldier is a standard option in most RPGs, as you harness a weapon and suit of armor. As for the Adviser, this role helps out with conversations, differing from the stealthy maneuvers of the Scout. Of the three, Adviser is the best choice for your starting playstyle, offering better conversation dialogue options.

Screenshot by Destructoid

Conversations can always be a bit tricky, as many dialogue choices can lead to unwanted conflict. So, to lessen the risk, the Adviser role will likely smooth things over during intense moments. However, there’s nothing wrong with choosing the Soldier or Scout paths, especially if they better suit your playstyle. Although these playstyles won’t have as many dialogue advantages as Adviser, there may still be a chance to turn the tide in your favor. For example, I tried the Soldier route first and persuaded an enemy enough, avoiding conflict temporarily.

All starting playstyle stats and traits in Kingdom Come: Deliverance 2

If you are still undecided on your playstyle choice, here’s a breakdown of all starting stats for each trait:

Stats & Secondary Stats

Stats Soldier Playstyle Adviser Playstyle Scout Playstyle
Strength 16 15 15
Stamina 160 160 164
Agility 16 15 15
Vitality 15 15 16
Speech 15 16 15
Charisma 10 10 10
Speed 27 27 27
Conspicuousness 40 40 40
Visibility 69 69 69
Noise 100 100 100
Persuasion 14 15 14
Coercion 14 15 14
Impression 11 11 11
Domination 11 11 11
Presence 16 16 16
Intimidation 12 12 12

Skill Stats

Stats Soldier Playstyle Adviser Playstyle Scout Playstyle
Alchemy 15 17 15
Craftsmanship 16 16 16
Drinking 15 16 15
Horsemanship 16 17 16
Houndmaster 15 15 16
Scholarship 15 17 15
Stealth 15 15 16
Survival 15 15 17
Thievery 15 15 16

Combat Stats

Stats Soldier Playstyle Adviser Playstyle Scout Playstyle
Warfare 16 15 15
Swords 16 15 16
Heavy Weapons 16 15 15
Polearms 17 15 15
Unarmed 16 15 15
Marksmanship 15 15 16

There are plenty of advantages and disadvantages to each playstyle in Kingdom Come: Deliverance 2. For instance, Adviser has higher stats in Alchemy and Scholarship than Soldier and Scout. On the other hand, Scout comes out victorious in Survival and Thievery, making it easier to hunt and lockpick.

Player Secondary Stats
Screenshot by Destructoid

Note that starting stats will change as you progress through the story. I won’t reveal any spoilers, but let’s just say they will drastically change during the beginning parts of the main campaign. Additionally, the playstyle stats will gain boosts from specific items. In particular, if you have Spurs attached, you’ll earn a plus-one enhancement for the Horsemanship. It’ll all fluctuate throughout the adventure, so try to see what works best for you.


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