Activision officially revealed Modern Warfare 4 today, and we learned several new details about what to expect for a new year of Call of Duty, including a promising new change for how players progress in multiplayer.
Modern Warfare 4 arrives on October 23, featuring campaign, multiplayer, and the return of DMZ. While we don’t have the full details of how progression will work, or if it will be available across all modes, we did learn that Modern Warfare 4 will give players the choice of two separate progression paths: classic or regular.
Call of Duty’s classic prestige system is a popular choice in the community, which delivers the traditional reset experience, relocking a player’s create-a-class progression in exchange for increased XP earn rates and access to exclusive rewards.
However, not everyone wants to deal with the hassle of a reset and lose all their progress. The option to choose Modern Warfare 4’s “regular” path will still allow players to restart from level one without resetting their create-a-class content and losing everything. This path gives a flexible way to reward continued progression and offers its own set of prestige rewards and progression milestones.
Additionally, Modern Warfare 4’s big reveal confirms there will be open-beta early access prior to release. It’s also worth noting that Call of Duty is leaving the old console generation behind, and Warzone will no longer be playable on PS4 and Xbox One after Season 1 of Modern Warfare 4.
The full version of Call of Duty: Modern Warfare 4 will be available for Xbox Series X|S, PlayStation 5, Switch 2, and PC. Multiplayer launches with 12 core multiplayer maps for standard-size matches, and some additional modes are planned for 3v3 and 10v10 experiences as well. The campaign includes a mix of legacy characters like Captain Price and Ghost alongside brand-new characters fighting in a Korean war.






