As painful as it is to hear, Destiny 2‘s developmental days are over, and while Bungie has planned to keep the game live for as long as possible, the chances of meaningful new content have now fallen to zero. It feels like the end of an era, and as someone who would regularly jump back on whenever a new expansion dropped, I am beyond surprised at the decision, yet still glad we are going to be able to keep playing, at least until Bungie decides to switch everything off for good.
End of an Era: Destiny 2 is Getting Its Final Live-Service Update Soon
In a surprising announcement, Bungie finally gives clarity on Destiny 2’s future with the journey coming to an end in June with a massive update.
The announcement may have been unexpected, yet it certainly didn’t come out of nowhere. It has become very clear over the years that live-service games are struggling to achieve the same reach and staying power they once had. With such a big name now winding down alongside many others, we could be about to enter a new age for the world of live-service games, one with vastly different priorities, problems, and hopefully, plenty of new solutions.
Fit the 9 games into the grid.
What It Means For Bungie
Where Do We Go From Here?
- Moving over to Marathon is the main priority.
- Potential for new projects in the pipeline.
Bungie has made it very clear that their work on Destiny 2 is stopping, aside from one final update to send the game off into the eternal sunset. However, it was only in 2022 that Sony acquired the developer for a small sum of a few billion dollars, and they clearly still want to hold onto at least some part of the team. While Halo is very much in the arms of Xbox, Bungie’s next steps are going to be very important for the developer’s future.
The obvious shift is to Marathon, which has already carved out a nice niche for itself in the extraction shooter space. I could certainly see the universe expanded into a full-scale singleplayer game, or even another multiplayer title akin to an MMO. The alternative is that the attention shifts over to a new game in the Destiny universe, although it has been remarked that a lot of ideas have failed to make it past the drawing board. If that isn’t possible, I personally think it would be nice to see something entirely new from Bungie, away from sci-fi and into new ground to hopefully reclaim their place on the live-service FPS throne.
Even The Biggest Names Can Die
No IP Is Too Big
- Proves that seemingly stable games can be left behind.
- Future plans can be uncertain.
Destiny 2 has been around for just under a decade, and in that time, we have seen so many DLCs and updates that continually added content to the game every few months. This model proved to be pretty successful, and many others and I would see the new additions as a way of reigniting the flame, at least for a little while. Yet despite how big the franchise got, it seems the wins just weren’t hitting the mark.
I’m Officially Sick of Live Service Games, But Not For the Reason You Think
Live service titles are a common source of criticism from many gamers nowadays, but I have two very different problems than most seem to.
That cycle has played out for so many other live-service games, from Anthem to Marvel’s Avengers, yet for such an influential title like Destiny 2 to join that club, I can’t help but feel as though it was too soon. Yes, the player count was slowly dropping over time, but I still think being able to draw in tens of thousands of players every month, rising to 100s of thousands during DLC drops, showed that there was a hunger for more content. Choosing to close things off feels more like a knee-jerk reaction than a logical one to me.
Creates Space For Newer Names
Players Have To Go Somewhere
- Other similar games are still thriving.
- Attention moves with trends.
The MMO space has never exactly been an empty one, but over time, more shooters have cropped up and found an audience that had previously been wanting a more immersive gameplay experience. Games like Warframe and The Division were released and evolved alongside Bungie’s FPS MMO, finding reasonable success that has allowed them to remain online with a steady stream of content and even a sequel, despite the steep competition.
MMO players tend to like title-swapping quite a lot, as once they have grinded all the raids or maxed out their characters, the incentive to keep playing drops considerably. I, too, can attest to this trend, as I always log on for a week or so during a new patch, then move on as soon as all the content is clear. Now that there is one less content train in the way, a lot of these other games may see a boost in their popularity, and if another dev is brave enough, I could definitely see a new IP joining the list.
The Model Doesn’t Work Anymore
Live-Service Hate Is Real
- Many people despise the current live-service models.
- Real cases of catastrophic failures.
It’s no secret that live-service games aren’t exactly everyone’s cup of tea. If you look at the last few years alone, we have seen Concord, Highguard, and XDefiant come and go, all of which were PvP titles that didn’t have enough staying power or polish to compete in an already saturated market.
I’m not the only one who dreads announcement shows, as anytime a new multiplayer game is announced, I can’t help but compare it to all the other failures that have plagued the industry for so long. I hope that, as a result of a big name like Destiny 2 leaving the live-service pipeline behind, many future games will take note and hopefully opt for a more sustainable model that can keep things alive for longer, and maybe even indefinitely.
The Future Of Destiny
Will We Ever Get A Third Game?
- No word of a threequel yet.
- Active development seems unlikely at best.
I was there when the first trailers for Destiny 2 dropped, and as a big fan of the original, I was really excited to see where the franchise was going next. Now, when it came to their monetization model, I wasn’t exactly a big supporter. The concept of having to drop $40 every few months was far from ideal, but I was still glad to have some additional content, at least until a third game launched.
The gap between the first two games was only three years, and after that, the sequel received a steady stream of DLC that continued through 2025. Questions about a third game have always floated around, and I myself have always found it strange that we never got a Destiny 3, but based on everything that has been discussed internally, I think the chances have become pretty slim. With that said, I would never say never. While the focus may be far from another big-budget release, the door for a third Destiny remains cracked open for now.
- Released
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August 28, 2017
- ESRB
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T For TEEN for Blood, Language, and Violence






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