Don’t Nod might not have enough cash to make it through January 2027, and even if it does, pulling up could ‘involve the reduction of up to 90 positions’

Don’t Nod might not have enough cash to make it through January 2027, and even if it does, pulling up could ‘involve the reduction of up to 90 positions’



Don’t Nod, best known as the developers of Life is Strange 1 and 2, has been having a rough go of it, lately. In 2024, its games Jusant and Banishers: Ghosts of New Eden sold “well below expectations”, causing it to pause development of two further games. Then, in 2025, it laid off several employees after Lost Records didn’t quite make up the difference.

Based on this financial update (thanks, GamesIndustry.biz), its third-person adventure game Aphelion didn’t pull things back from the brink, either. The developer reported a 56% decrease in operating revenue year-on-year, “amid systemic pressures in the video game industry, characterized by highly selective financing.”



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