How many Dudes? tier list: Best Dude types to use

How many Dudes? tier list: Best Dude types to use


How many Dudes? comes with over 40 different Dude types in the game, and you can use them on your runs to create eliminations of all kind. No two types of Dudes are the same, and they all have their unique strengths and weaknesses.

In this guide, I will help you figure out more about the best Dude type you can recruit on your run, and which ones you should avoid.

Complete How many Dudes? Dude type tier list

I have used four different tiers to separate the Dude types available in the game.

  • S-tier Dude types are the best available ones.
  • A-tier Dude types are suitable alternatives to S-tier options.
  • B-tier Dude types are extremely situational.
  • C-tier Dude types should be drafted only as a last resort.
Screenshot by Destructoid

S-tier

Name Reason
Agent Deals good damage and offers 15% chance to dash to a teammate to help them gain temporary health for 8 seconds. Can help an ally to avoid death in certain situations when triggered.
Bard Buffs the Attack Power and Run Speed of four random Dudes
Chef Provides healing Burgers for the squad.
Cleric Provide heals every two seconds to injured Dudes within radius.
Farmer One of the best tanks in the game, as it has high natural toughness and donates 50% of restored HP to the most injured ally.
Lich Can store part of its incoming damage in Thralls. Then, the stored damage can be explained as true damage, and it also heals the Thrall.
Mutant Comes with a 50% chance to create a Floofball that can attach to allies and provide heals.
Ninja Great at amplifying damage with additional Shurikens whenever it lands a direct hit.
Quantum Generates an Echo Dude every five seconds, and heals the most injured ally by 50% of his DPS.
Spartan Decent chance at blocking all incoming damage towards nearby allies.

A-tier

Name Reason
Alien Beams one of its allies above it on the roster to target and attack the enemy with the lowest HP.
Assassin Injects Toxins into an enemy that reduces Attack Power by 5% for 5 seconds. While it can stack for up to three times, the impact could have been higher.
Construction 20% chance to toss a Hammer when doing damage, which deals 50% of his Attack Power and taunt.
Dentist It can provide Novocaine to other Dudes that reduces incoming attack by 3%. This allows your squad to stay alive for longer period.
Druid Transforms into a bear after 10 direct damages. It gains attack power and cleave damage for three seconds, but the benefits are limited to only the Druid Dude.
Electrician Against a static charge, 10 of them will ensure that his next attack does a static shock. This does a large amount of damage to an enemy, but having AOE would have made this dude an S-tier.
Explorer Provides emergency heal whenever a teammate’s HP falls below 30%. The heal recharges every 3 seconds.
Frankendude It has high natural regeneration and also donates 10% of its HP to the two most injured allies. The rate of healing could have been higher, but it’s still an excellent addition to any roster.
Ghost Offers 30% chance to equalize HP of your most injured ally and the one with most health, before healing both of them.
Manager It can pick allies as interns and store 15% of all the damage they do. It can be used to nuke a specific target. Great against single, isolated enemies, but not much use elsewhere.
Medic Heals allies by doing damage to enemies, but there are better healers in the roster.
Mummy Adds a secondary damage mechanism in the form of Doom. Triggers when the enemy’s HP falls below the Doom level.
Pirate Decent at taunting enemies and gaining evasion.

B-tier

Name Reason
Cowboy Can move a roster dude to dash to his side, but not much use else.
Cyborg 25% chance to stack 1% Attack Power upon damage, but only to other Cyborg Dudes.
Finance Generates extra revenue, but only if you have other Finance Dudes on your team.
General Can make allies taunt enemies, but occasionally that can prove to be detrimental.
Hacker Provides exploits that buff the damage done by any ally. However, it comes with a 4-second cooldown, which makes it slightly weak in the meta.
Knight Decent at taunting enemies but doesn’t offer anything else.
Necrodude Great at summoning Skeledudes to fill the team, but not much use overall.
Paladin Provides additional protection by reducing damage taken, but the rates are quite low.
Ranger Great at doing additional damage, but there’s an RNG attached with the method (25%).

C-tier

Name Reason
Cave Does Unga Bunga (no, literally).
Psionic Provides taunts, but there are better alternatives listed in the tables above.
Regular Gains HP and Attack Power, but only if you have plenty of Regular Dudes in your team.
Samurai Great at finishing enemies with the lowest HP.

I have yet to unlock a few Dude types that are in the current version of the game. Once I assess them, I will add my impressions.



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