The final bit of Subnautica 2‘s storyline, as of writing, involves reviving a massive turbine at the Power Center. You’ll find the location at Angel Ruins near the fourth Angel Comb. There’s a bit of a puzzle to solve, so let’s get to it.
How to turn on the Alien Turbine in Subnautica 2
There are a lot of tasks you’ll need to complete before you can turn on the turbine. First, you’ll need to have unlocked the fourth Angel Comb since it allows you to interact with Axum technology. We have the guide ready to help you solve the related puzzle. In short, you’ll need to shoot four sets of infected Bloom Clankers (each set has a fair) to revive the adult Angel Comb located at the base of the Power Center.
Once done, turn 180 degrees from the Angel Comb, and you’ll find a terminal hub. Head inside and interact with the terminal (pretty easy) to release the locks. Next, head upwards, and you’ll come across another terminal.

Here, you’ll find a main terminal, with two more on each side. The one on the left gets activated, but the one on the right will show that a part of the turbine is broken. Head straight towards the broken turbine, and you’ll find the recipe to repair it.

First, scan the broken part (the highlighted part) with your Bioscanner. Then use the Habitat Builder to commit the required resources. Once you’ve rebuilt the turbine, head inside the hub to activate the locked terminal.

Once the turbine is active, head to the Research Outpost area at the beginning of the Alien Ruins. You’ll notice that the entrance to the tower is now open. Head inside and interact with the Axum door. Go into the next room, and scan the Orrary with your Bioscanner.

Finally, return to your base and interact with Noa to read the message that you just unlocked. This will solve the puzzle that involves the broken turbine, and you’ll learn more about what has happened.






