I got to play Dead as Disco early, and it’s a vivid, unrestrained romp that lets you brawl through music videos like a kung-fu Baby Driver

I got to play Dead as Disco early, and it’s a vivid, unrestrained romp that lets you brawl through music videos like a kung-fu Baby Driver


Harvey Randall

I’m a certified action game enjoyer (Sekiro: Shadows Die Twice is my favourite soulslike, don’t @ me), and I was huge into Hi-Fi Rush, so Dead as Disco is very much my cup of tea.

Dead as Disco is already proving to be a delightful grab-bag—I had the pleasure of toying with the game’s demo back in June of last year, but nothing could’ve prepared me for the musical smorgasbord that awaited me while playing this early access romp. This thing isn’t just a very solid rhythm action game, it’s a buffet. A feast, to borrow a term, for the senses.

But first, context! Dead as Disco is a Beat ‘Em Up action-rhythm game in the style of Hi-Fi: Rush, in that you’re tasked with mopping up waves of stylised goons (including mosh-pit looneys, laser-firing androids, and vicious bouncers) to the beat. Attack and parry on-rhythm, and you get a higher score.



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