I’m having to completely retrain my muscle memory in Deep Rock Galactic: Survivor after 150 hours, because the new class they’ve added is just a dwarf in a car

I’m having to completely retrain my muscle memory in Deep Rock Galactic: Survivor after 150 hours, because the new class they’ve added is just a dwarf in a car


There’s an oddly momentous feeling to the idea of Deep Rock Galactic Survivor introducing a new class to the DRG universe. After all, the original four have been the only ones we needed for eight years now. What can you possibly add to a quartet that’s stood the test of time for that long?

I love that developer Funday Games’ answer is: “What if a dwarf had a car?”

(Image credit: Funday Games)

Introduced in the new Heavy Duty expansion, the Demolisher class has a full complement of new weapons and three subclasses, just like the core four. But unlike them, he thought to bring an industrial vehicle that’s basically like if you tried to turn a go-kart into a bulldozer.

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Perhaps stupidly, even after seeing that this was the new guy’s USP, I didn’t actually expect him to control like a car. But nope, sure enough, instead of running around freely like the other dwarves, he has to accelerate, reverse, manage his turning radius, and in my experience do a lot of dodgy three point turns. (And yes, the car does do a little beeping noise like a truck when it reverses. Adorable.)

(Image credit: Funday Games)

You really feel the weight and heft of the vehicle as you play—and that has its advantages too. Smaller enemies can be rammed out of the way with the front plow, for example, and it also mines through terrain faster than a pickaxe.



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