Introducing three weeks of specialist GTA – and not-GTA! – programming on Eurogamer

Introducing three weeks of specialist GTA – and not-GTA! – programming on Eurogamer


Hello! This idea started as a single theme week, which we thought we might run in the lead up to Grand Theft Auto 6’s launch. Then it turned into a pair of theme weeks. Then we realised we had so much stuff – and that, frankly, GTA 6 would be so dominating it’ll be around for far more than a week itself – that we couldn’t really fit it into two weeks either.

So, allow me to introduce a whopping three-and-a-bit-ish weeks of specialist GTA- and not-GTA-themed coverage on Eurogamer! (Insert celebratory car horn toots here.)

With GTA 6 launching next Thursday, we’ll start with a week of coverage dedicated to the series, beginning today with a reader competition (more on that shortly!) and running until next weekend. We’ll be covering GTA from all angles here – retrospectives, features, launch day coverage and beyond – across the series as a whole, as well as the big one we’ve got coming up. You can see that in one place at our GTA Week hub, which will populate as stories go live.

However! If that – coupled with the inevitable wave of coverage that already comes from an enormous moment in video games like this – sounds like the last thing you want from us, well frankly, we get it. Matching big games with big coverage is a part of the brief at a site like Eurogamer, but it’s also far from the only thing we want to be about. And we know it’s far from the only thing you’re going to want to read about for the rest of November, either.

To counteract that, then: we’re also running a solid two weeks of counterprogramming, beginning on Monday 23rd November after GTA 6’s launch. Expect all things not-GTA: coverage of lesser-known games, smaller-budget efforts, in-depth features on games and stories that are thematically opposed to it, have nothing to do with it, or take it for inspiration but go in an entirely different direction. All of our special counterprogramming can be found at our Not-GTA hub here as it goes live.

Those of you who’ve been coming back to Eurogamer for a few years might remember our “Games That Got Away” theme week from a few years back – we’re bringing that back in a modified form here, too. Look forward to dedicated write ups – some labelled as reviews, some as broader reflective essays and criticism – on some of the great games we haven’t quite found the time for so far this year, as we look to clear our own pile of shame.

Amongst all this, rest assured that normal service is also continuing here as ever. All the essential reporting, criticism, guides and the rest – across all things video games, whether or not that includes the Big One – will carry on as usual.

Ultimately, our hope is to offer something for everyone with this period – both the people who look to us to be comprehensive across gaming’s biggest moments, and those who see us as a place for deep, nuanced, or simply fun stories on the medium’s lesser-known corners.

Thank you as ever for reading – we really do appreciate it. And on that note, here’s a link to Bertie’s blog on our readers’ competition, where you can win yourself your very own copy of GTA 6.



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