Garrick’s Den
From the Disciple’s Grotto Beacon, head left to find the entrance to Garrick’s Den.
Desolate Keep
From the Beacon inside Marrow Keep, enter the room on the left and proceed toward the Slayer Seal. With the Seal in your inventory, return to the opposite side of the beacon room and go down the wooden ramp. Break the chains around the hidden chalice on the left and interact with it to teleport to Desolate Keep.
Martyr’s Tomb
Southeast of the Widow’s Overlook Beacon. Follow the path from the beacon, pass the three cultists, then turn left toward the ruined building to find the entrance.
Ritual Grounds
From the Martyr’s Tomb entrance, head straight past the tree instead of turning toward the dungeon. Continue toward the camp ahead, where you can also find Tiel’s Shell, to locate the entrance.
Shrine of Trials
The Shrine of Trials requires the Chapel Key. Find the key east of the Mushroom Village Beacon in the area with dancing villagers and a bonfire. From Mushroom Village, head left past the Grisha Hunters and caged Grisha Pup to find the door leading inside.
Holding Cells
Holding Cells has two entrances. One is northeast of the Widow’s Overlook Beacon, while the other can be found northwest of the map near the Citadel of Penance.
Coward’s Retreat
Head east from the Blackridge Pass Beacon to find the entrance, with several enemies fighting near the area.
Flooded Village
From the Blackridge Pass Beacon, follow the path down and then head north to a stone doorframe blocked by a wooden barricade. Break through it and look through the doorway to spot the entrance.
Crumbling Tunnel
Head northeast from the Blackridge Pass Beacon to find Crumbling Tunnel beside the mini-beacon where you can acquire Proxima’s Shell.
The King’s Crypt
Head north from the Blackridge Pass Beacon to find the entrance to The King’s Crypt.
Deserted Mine
From the Mushroom Village Beacon, head right and cross the bridge on the left toward the houses and Hilga’s location. Cleanse the corruption, then enter the next area and turn right through the doorway to find the dungeon entrance.
Overrun Quarry
From the One-Legged Wolf Beacon, head down the path and take the first left across the bridge. Stay on the path rather than entering the ruins to find the dungeon entrance ahead.
Grisha Hunting Grounds
Head northwest from the One-Legged Wolf Beacon to find the entrance to Grisha Hunting Grounds.
Hall of Echoes
Continue north from Grisha Hunting Grounds to find the Hall of Echoes. You need the Crypt Key, which can be found near Baghead’s location, to access it.
Feeding Grounds
Head north from Hall of Echoes to find Feeding Grounds. The entrance is blocked by three gravestones that must be found and destroyed before you can enter.
Ravaged Hideout
From the Gloomshade Grove Beacon, jump toward the area ahead and perform a slam attack before landing to avoid fall damage. You will reach the area containing the Bloodcursed Lithopod. Defeat the boss to access the dungeon entrance nearby.
Martyr’s Prison
Head northeast from the Gloomshade Grove Beacon to find Martyr’s Prison outside the walls of the Citadel of Penance.
Illusionist’s Cache
From the Outskirts of Nochte Beacon, head northwest to find the entrance near Baghead’s location.
Disciple’s Stash
Head east from the Outskirts of Nochte Beacon and break through the wall on the left to reveal the dungeon entrance.
Mango Sanctuary
From the Outskirts of Nochte, head east and look for a cave entrance on the right. Offer Mether’s Flesh to the Nightfish inside to be swallowed and transported to Mango Sanctuary.
Thieves Retreat
From the Nochtean Gate Beacon, head right and drop down before climbing the wooden stairs. Activate the button on the left to open the gate leading to the dungeon.
Ravaged Tomb
From the Nochtean Gate Beacon, take the elevator down and check to the left after exiting through the door to find the dungeon entrance.
Waterfall Camp
Head south from the Nochtean Gate Beacon and use the jump pad to reach the area above. Look for a building with a button along its walls, which reveals the entrance to the dungeon.
Smuggler’s Hideout
From the Outskirts of Mammon Beacon, head slightly northwest to find Smuggler’s Hideout near a camp.
Hag’s Pit
Head east from the Outskirts of Mammon Beacon to reach the lower area where Hag’s Pit can be found.
Bellkeeper’s Corner
Bellkeeper’s Corner is located above the Abandoned Outpost Beacon. Follow the path upward and ring the bell to create a route leading to the dungeon entrance.
Collapsed Mine
Head south from the Abandoned Outpost Beacon to reach a housing area containing the entrance to the dungeon inside a cave.
Obsidianite Mines
From the Abandoned Outpost Beacon, head southeast into the lower area and look toward the far corner to find the entrance.
Besieged Ruins
Head east from the High Lord’s Courtyard Beacon to find the dungeon near the jump pad.
Spoiled Mortuary
Spoiled Mortuary is located directly beside the Gate of Mammon Beacon. Turn around from the beacon and look past the stairs to find the entrance.
Sentry’s Grave
From the Spoiled Mortuary entrance, head up the stairs and turn left into the Spire. Keep an eye on the right side as you progress through the area to spot the dungeon entrance.
Revered Beacon
From the Abbey Entrance Beacon, go up the stairs and continue until you find a path on the right. Follow it until you exit the building, then turn left. Pass the enemy wielding the Obsidian Hammer to find the entrance.
Blackwell Cavern
Head north from the Castigator’s Keep Beacon and drop down into the lower area to find Blackwell Cavern.
Alchemist’s Workshop
Head southeast from the Castigator’s Keep Beacon to find a series of small islands. One contains a hidden wall that conceals the entrance to Alchemist’s Workshop.
Hall of Murmurs
Enter Castigator’s Keep and head toward the far right to find a doorway leading to an area with Grisha Hunters. The dungeon entrance can be found here.
Parasitic Stash
From the Silent Steps Beacon, head east and then turn left toward an area with a wooden bridge. The entrance to Parasitic Stash is directly beneath the bridge.
Chamber of Becoming
Use the Bone Gate beside the Silent Steps Beacon and head up and left. Defeat Sariel, the Endless to open the gate behind the nearby statue, then climb the stairs to reach the Chamber of Becoming.







