Mouthwashing’s follow-up is self-described ‘friendsweat’ where 3 players struggle to operate a tank in a defiled city: ‘We’re definitely not quite at Peak, but we’re not trying to make Arma either’

Mouthwashing’s follow-up is self-described ‘friendsweat’ where 3 players struggle to operate a tank in a defiled city: ‘We’re definitely not quite at Peak, but we’re not trying to make Arma either’


Ahead of Carcass Clad’s reveal at last month’s PC Gaming Show, I had the chance to speak to Wrong Organ devs Jeffrey Tomec and Dave van Egdom about the studio’s follow-up to its breakout hit, Mouthwashing. Carcass Clad is a very different sort of game, but with familiar themes and atmosphere. The bulk of our conversation, though, was about why the studio pivoted to co-op multiplayer, and how it feels to play.

Carcass Clad reveal trailer – PC Gaming Show 2026 – YouTube


Watch On

It’s a pretty warmed-over bias these days to assume any studio swapping from single to multiplayer is “selling out” in some way, but Tomec and van Egdom told me they hadn’t even set out to make a co-op game initially⁠—Wrong Organ was just following the path of least resistance to the tank game it wanted to make.



News Source link