Take-Two boss dismisses hand-wringing over the end of disc-based games: ‘Our business is well over 90% digitally distributed as it is’

Take-Two boss dismisses hand-wringing over the end of disc-based games: ‘Our business is well over 90% digitally distributed as it is’



Take-Two Interactive chief Strauss Zelnick has waded into the discs vs. digital debate, and given the company’s decision to release Grand Theft Auto 6 exclusively in digital format, you probably won’t be surprised to find that he thinks discs “don’t really make sense” these days.

PC gamers have lived in an almost fully digital world for years, thanks primarily to the rise of Steam, but it’s different on the console side of things, where physical game releases, and retailers like GameStop, are still a regular part of life. But two things have shaken that foundation recently: The lack of a physical edition of GTA 6—a game so big it really does have the potential for that kind of industry-wide impact—and Sony’s decision to end disc production in 2028.



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